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Histórico da página
10 de setembro de 2023
Criou página com '====1st Level and Higher Spells Known==== At 3rd level, you learn three 1st-level spells of your choice from the spell lists you have access to.'
−179
Criou página com '* '''Medium Weapons'''. Your attacks with your Astra, with the Dispersion property, now cause additional damage equal to your proficiency bonus.'
−539
Criou página com '== Ravasz Trail =='
−915
Criou página com '== Vanator Trail =='
−75
Criou página com '== Atrnach Trail =='
−63
Criou página com '* '''Long Weapons'''. Applies to long firearms. When using a long weapon, your normal range and maximum range increase by 50% and attacks made within your normal range have a bonus equal to half your proficiency bonus on your Attack rolls.'
−345
Criou página com 'At 15th level, when receiving an attack that would reduce you to 0 hit points but not kill you instantly, you can use your reaction and spend 2 Bravery points to have 1 hit point instead. If you use this feature again before taking a long rest, you must spend 3 additional Bravery points for each new use.'
−397
Criou página com 'Starting at 3rd level, you become able to enchant your ammunition with your spells. To enchant an ammunition, you must cast the spell as you normally would, however, instead of the spell's effect being performed, the magic is channeled into the ammunition. You can only enchant ammunition with spells that deal damage.'
−294
Criou página com 'When choosing this path at 1st level, you also choose a signature style from the following and your starting firearm has capacity increased by 1 (both your weapons, if you choose Akimbo). Your Astra should always be your style weapon:'
−59
Criou página com '== Cheat Death =='
−557
Criou página com '=== Runic Shooter ==='
−525
Criou página com '* (a) a flintlock pistol (b) a musket or (c) a carbine or (d) a hand cannon * (a) leather armor or (b) a simple melee weapon * (a) an explorer set or (b) an adventurer set * Gunsmith tools and 30 rounds of starting class firearm'
−225
Criou página com '=== Atrnach Style ==='
−375
Criou página com '=== Quick Reflexes ==='
−131
Criou página com '=== I Am Danger ==='
−478
Criou página com 'Starting at 11th level, you can choose one of the following items as a Personal Talisman. Your chosen item grants you a unique bonus detailed below. If your talisman is destroyed or lost, you can choose another object that is similar to the previous one after a short rest with it, as if you were attuning to a magical item by transforming it into a talisman.'
−82
Criou página com '* '''Akimbo'''. Applies to light firearms, you use one in each of your two hands. You can use a bonus action to Attack with a light firearm. You can perform Astra's ritual on your second weapon, but it only receives half of Astra's proficiency bonus to damage.'
−124
Criou página com '* '''Medium Weapons'''. Once per round when hitting a target within 5 feet of you with a firearm, you can spend 5 bravery points to cause the attack to count as a critical hit with its dice multiplier increased by 2 and deal your Marksman level as additional damage (this additional damage is not multiplied by the critical hit). If you roll a natural 20 on this hit, the multiplier increases by 3 instead of 2.'
−1 286
Criou página com '== Personal Talismans =='
−107
Criou página com 'When you reach 5th level you can attack twice, instead of once, whenever you take the Attack action on your turn.'
−285
Criou página com 'Some Ruse require your target to make a saving throw to resist the effects of this cantrip. The save CD is calculated as follows:'
−257
Criou página com '=== Desperado Style ==='
−73
Criou página com '== Astra et Umbra =='
−440
Criou página com '=== Face to Slap ==='
−315
Criou página com ''''''Lucky Hat'''''. He's been with you since the beginning, and no matter how many times you lose him, he always seems to find his way back to you. When you are hit by an attack, you can use your reaction to turn that attack into a miss. You can do this a number of times equal to half your long rest proficiency bonus.'
−311
Criou página com '== Gunsmith =='
−1 118
Criou página com 'Also at 9th level, you can nimbly dodge certain area effects, such as the flaming breath of a hellish dragon or a spell ''glacial storm''. When you are targeted by an effect that requires a Dexterity saving throw to take half damage, you take no damage if it succeeds, and only half damage if it fails.'
−198
Criou página com ''''''Marksman Cape'''''. While wearing this cape, you have advantage on Stealth rolls, if you have proficiency with this skill, you receive specialty.'
−1 384
Criou página com 'Marksman are masters of firearms, using them to devastating effect on the battlefield. A marksman uses a steady trigger and skill to provide fire and cover for his friends and disable enemies with especially deadly shots.'
−253
Criou página com '* Your proficiency bonus is added to the weapon's damage; * Your weapon range increases by 5 feet/10 feet; * Your weapon error decreases by a number equal to half your proficiency bonus; * The Strength required to use the weapon decreases by a number equal to half your proficiency bonus; * You can use your bonus action to reload the weapon;'
−580
Criou página com 'Starting at 2nd level, Marksmen have an almost supernatural momentum, it is the channeling of runic energy that runs through their body. You gain a number of Bravery points equal to the value indicated in the Maximum Bravery column on the Marksman table. The number of Bravery points can never exceed your maximum bravery.'
−120
Criou página com '== Superior Bravado =='
−853
Criou página com '== Proficiencies =='
−259
Criou página com ''''Saving Throws''': Dexterity, Wisdom'
−86
Criou página com 'At 1st level, you must choose a Path, it reflects your choice of style, how you use your resources and is what separates a newbie with a gun from a legendary marksman. Choose from one of the following Paths: the Path of Atrnach, the Path of Desperado, the Path of Ravasz, or the Path of Vanator, all described at the end of this class.'
−218
Criou página com '== Bravery =='
−191
Criou página com '== Hit Points =='
−189
Criou página com ''''Weapons''': Simple weapons, firearms'
−669
Criou página com '= Class Features = As a Marksman, you gain the following class features.'
−185
Criou página com '==== Quick Build ===='
−589
Criou página com 'How did you get your first weapon? Were you creatively driven to create something even more powerful? Did you sell your soul to a demon to gain this knowledge? Maybe you just took revenge on an evildoer and took the weapon from the dead carcass.'
−71
Criou página com 'Many end up in Bilgewater, being traded even in broad daylight if you know where to look. However, their cost can be very high, especially if you are competing with a Noxian agent in charge of further arming and munifying the Empire.'
−130
Criou página com 'Marksman are not that common throughout Runeterra, except in Zaun and Piltover. Talk to the GM about where your marksman is from, especially if he doesn't come from one of these two regions. You currently live in them, are your guns considered illegal where you live?'
−277
Criou página com '== Gunpowder and Magic =='
−245
9 de setembro de 2023
Criou página com 'Not all marksman use purely scientific powers to provide their capabilities, with enchanted arrows and cannons capable of blowing up cities, they know that magic is also a resource that can help them on their way, for this reason they respect both resources and whenever possible they seek to unite them in favor of their strength.'
−71
Criou página com 'Magical firearms are among the rarest and most coveted weapons in all of Runeterra, usually giving immense power to those who wield them, in some places they are banned and in others they are desired, but the general rule is that everywhere they are feared.'
−219
Criou página com 'Regardless of the origin of the weapon, and its propellant, be it gunpowder or arcane energy, a smoking barrel and precision in destruction are hallmarks of a marksman.'
−816
Criou página com 'The arms race has been expressed since antiquity with a predilection for magic, a powerful but totally uncertain and fickle source of war that could very well turn against those who believed they controlled it, a response from those without magic emerged through natural mechanics, of explosive compounds and the directing of just one rigid projectile against a target.'
−234
Criou página com 'Among all the existing classes, some may claim to be older than others, however the newest among them is the Marksman. A recent advent in the history of Runeterra, at least so it is said, as before the invention of firearms, the masters of ranged combat were archers.'
−303
Criou página com '<blockquote> ''When getting up from the ambush, the shooter stretches out in search of her pistol, always at her side. She jumps up and starts shooting at her detractors before they can even think about reacting.'
−69