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== Trail == | == Trail == | ||
At 1st level, you must choose a Path, it reflects your choice of style, how you use your resources and is what separates a newbie with a gun from a legendary marksman. Choose from one of the following Paths: the Path of Atrnach, the Path of Desperado, the Path of Ravasz, or the Path of Vanator, all described at the end of this class. | |||
== Bravery == | |||
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Starting at 2nd level, Marksmen have an almost supernatural momentum, it is the channeling of runic energy that runs through their body. You gain a number of Bravery points equal to the value indicated in the Maximum Bravery column on the Marksman table. The number of Bravery points can never exceed your maximum bravery. | |||
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