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Origem/en: Revision history

From Runarcana Wiki

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21 November 2024

18 November 2024

15 November 2024

1 January 2023

  • curprev 23:4123:41, 1 January 2023MizuhiroUkato talk contribs 10,831 bytes −77 Criou página com '====Lineage===='
  • curprev 23:4023:40, 1 January 2023MizuhiroUkato talk contribs 10,908 bytes −181 Criou página com 'If you have lived in different regions, this choice is linked to which region affected you most deeply, perhaps it was exactly your homeland, or perhaps you were better welcomed in another region.'
  • curprev 23:4023:40, 1 January 2023MizuhiroUkato talk contribs 11,089 bytes −240 Criou página com 'Each Origin has its particularities. Some of them have certain abilities that flirt with magic. They are capabilities that often derive from contact with the purest arcane energy or even with different levels of depth in relation to the spiritual realm.' Tags: Mobile edit Mobile web edit
  • curprev 23:3823:38, 1 January 2023MizuhiroUkato talk contribs 11,329 bytes −74 Criou página com '====Special Skills===='
  • curprev 23:3723:37, 1 January 2023MizuhiroUkato talk contribs 11,403 bytes −150 Criou página com 'It is a fact that many Origins are endemic in some regions, however most of them are scattered across Runeterra, whether in different cities, settlements or even tribes. By defining your region, you are defining more than where you were born, but where you had your flowering as a person.'
  • curprev 23:3723:37, 1 January 2023MizuhiroUkato talk contribs 11,553 bytes −261 Criou página com '====Region====' Tags: Mobile edit Mobile web edit
  • curprev 23:3623:36, 1 January 2023MizuhiroUkato talk contribs 11,814 bytes −67 Criou página com 'This characteristic reflects a common trait in that Origin and that is shared by the various members of the same, either because it is something actively taught or even a skill that is acquired indirectly during the growth and development of the personality in contact with the members of that Origin.'
  • curprev 23:3523:35, 1 January 2023MizuhiroUkato talk contribs 11,881 bytes −85 Criou página com 'As members of a society, at some point in their life, each character has access to certain proficiencies based on their Origin, be they skills, proficiencies with specific weapons or even Crafts.' Tags: Mobile edit Mobile web edit
  • curprev 23:3423:34, 1 January 2023MizuhiroUkato talk contribs 11,966 bytes −137 Criou página com '====Proficiency===='
  • curprev 23:2723:27, 1 January 2023MizuhiroUkato talk contribs 12,103 bytes −453 Criou página com 'When choosing an Inheritance, you are saying what were the most important aspects in the creation and growth of your character, which genetic and environmental factors were predominant and ended up being touched upon, either by your training or by the conditions faced in life.' Tags: Mobile edit Mobile web edit
  • curprev 23:2523:25, 1 January 2023MizuhiroUkato talk contribs 12,556 bytes −131 Criou página com '==Origin Traits==' Tags: Mobile edit Mobile web edit
  • curprev 23:2523:25, 1 January 2023MizuhiroUkato talk contribs 12,687 bytes −68 Criou página com 'The characteristics of each origin are described in this chapter, describing what is common to members who share the same origin. The following topics appear between the dashes in most origins.' Tags: Mobile edit Mobile web edit
  • curprev 23:2423:24, 1 January 2023MizuhiroUkato talk contribs 12,755 bytes −156 Criou página com '==Choosing an Origin==' Tags: Mobile edit Mobile web edit
  • curprev 23:2423:24, 1 January 2023MizuhiroUkato talk contribs 12,911 bytes −139 Criou página com 'Not limited to skill and trait scores, origins carry some psychological traits, a history, and also limitations. One of these, for example, is the Vastaya, who, while they may exist throughout Runeterra, are unlikely to be native to Demacia.'
  • curprev 23:2323:23, 1 January 2023MizuhiroUkato talk contribs 13,050 bytes −165 Criou página com 'The world of Runeterra has a myriad of Origins especially touched by the spirit world. It is known that magical energy from the spirit world affects the genetics of creatures, sometimes creating new variations (such as the Vastaya) that can be passed on to members of a given region.' Tags: Mobile edit Mobile web edit
  • curprev 23:2323:23, 1 January 2023MizuhiroUkato talk contribs 13,215 bytes −51 Criou página com 'Also as stated earlier, there are often times in Runeterra that there are people or creatures that are unique, either because they were "created" by magic or some other process, or even because they were originally from an Origin and have been transformed.'
  • curprev 23:2023:20, 1 January 2023MizuhiroUkato talk contribs 13,266 bytes −59 Criou página com 'In addition to these origins, there are also creatures from the Shadow Isles, which in general can be classified as undead, but which do not have a unit of cohesion so that they are all of the same origin.'
  • curprev 23:2023:20, 1 January 2023MizuhiroUkato talk contribs 13,325 bytes −97 Criou página com 'As stated earlier, humans are the most numerous origin of Runeterra as we know it to date. Their origins are divided based on locality, making them share common characteristics with each other.'
  • curprev 23:2023:20, 1 January 2023MizuhiroUkato talk contribs 13,422 bytes −373 No edit summary
  • curprev 23:1823:18, 1 January 2023MizuhiroUkato talk contribs 13,795 bytes −260 Criou página com 'Some slightly more complex cases, such as a half-human, half-vastaya, are envisaged through a Variant Inheritance, however the most varied Origin stories can arise from the creative minds of the players. For this reason, it is necessary that at least some base Origins exist to guide any adaptation.' Tags: Mobile edit Mobile web edit
  • curprev 23:1823:18, 1 January 2023MizuhiroUkato talk contribs 14,055 bytes −353 Criou página com 'Characters like Anivia, Malphite, Brand, Mordekaiser, among others, do not reach the proposed power scaling level for players, especially beginners, being, within the rules of this book, initially unviable.'
  • curprev 23:1623:16, 1 January 2023MizuhiroUkato talk contribs 14,408 bytes −130 Criou página com 'The concept of the origins of Runeterra is very similar to that of races found in several RPG systems and universes, however we chose origin to bring, in addition to the biological component of the species, a load of history in Runeterra. While there are many different creatures in Runeterra, they are not always part of a different origin, they are often part of a larger origin but have undergone major individual modifications whether in appearance, powers or even recon...'
  • curprev 23:1423:14, 1 January 2023MizuhiroUkato talk contribs 14,538 bytes −108 Criou página com 'The diversity of origins in Runeterra is immense, with the most numerous of these origins being that of humans, present in practically all places in the world, but they are not the only ones. There are many others such as the Yordles, creatures of diminutive size wrapped in an aura of legend and fae glamour, the Vastaya, humanoids with often chimerical animal traits, and even the strange and extremely rare Brackern, stone scorpions with hearts made of a extremely coveted...'
  • curprev 23:1223:12, 1 January 2023MizuhiroUkato talk contribs 14,646 bytes −63 Criou página com '<div id="mp-banner" class="MainPageBG mp-bordered" style="float: center; text-align: center"> This Article is in accordance with the '''version 0.94''' of [https://runarcana.org Runarcana RPG] </div> Categoria:0.94 #Human #Antroplantae #Construto #Half Dragon #Minotaur #Special:MyLanguage/Troll|Troll...'
  • curprev 23:1123:11, 1 January 2023MizuhiroUkato talk contribs 14,709 bytes +14,709 Criou página com 'Origin'