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(Criou página com 'Characters like Anivia, Malphite, Brand, Mordekaiser, among others, do not reach the proposed power scaling level for players, especially beginners, being, within the rules of this book, initially unviable.') |
(Criou página com 'Some slightly more complex cases, such as a half-human, half-vastaya, are envisaged through a Variant Inheritance, however the most varied Origin stories can arise from the creative minds of the players. For this reason, it is necessary that at least some base Origins exist to guide any adaptation.') Etiquetas: Edição móvel Edição feita através do site móvel |
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Characters like Anivia, Malphite, Brand, Mordekaiser, among others, do not reach the proposed power scaling level for players, especially beginners, being, within the rules of this book, initially unviable. | Characters like Anivia, Malphite, Brand, Mordekaiser, among others, do not reach the proposed power scaling level for players, especially beginners, being, within the rules of this book, initially unviable. | ||
Some slightly more complex cases, such as a half-human, half-vastaya, are envisaged through a Variant Inheritance, however the most varied Origin stories can arise from the creative minds of the players. For this reason, it is necessary that at least some base Origins exist to guide any adaptation. | |||
Is all this an absolute rule? No, the final decision is up to the master of the game table, he can very well choose to use an undead with good behavior that seeks the cure of his curse (as could be the case with Yorick), or he can define that his character can indeed be an Ascendant, leaving it up to him to build it and the balance of power necessary to have such a character on the table. | |||
Can the other classic roleplaying game backgrounds like elves, dwarves, and orcs be used? Again the final word on this is the GM's. If he thinks it works for the table and makes the necessary adjustments, the final word is his. | |||
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edições