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'''Familiar''': When you choose this Runessence, you gain a Familiar of the Pact, this familiar connects you to your patron's powers. If your familiar dies, it is sent back to your Patrons' realm and you gain one point of permanent exhaustion until your familiar is fully recovered. The familiar needs 8 hours to restore its energies and create a new physical body to return to the Physical Realm, during the time your familiar recovers you receive a penalty on all your runes from this runessence. | |||
'''Familiar''': | |||
Your familiar takes the physical form of your choice as per the familiar Link table with appearance that resembles a manifestation of your patron and, for all intents and purposes, follows the rules for familiars. You can summon this familiar once per long rest, at no mana or component cost, at one level defined by the Pact Familiar table. | |||
As long as your familiar is alive, you have your senses shared with it, requiring a bonus action to see and feel what it sees and feels and, if you take damage, you must make a DC 10 saving throw to maintain the shared senses. | |||
As long as your familiar is alive, you gain the benefits of your pact. | |||
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