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(Criou página com '==Hand of Corruption== ''Prerequisite: Mystic Pact - Fiend''') |
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As long as your familiar is alive, you gain the benefits of your pact. | As long as your familiar is alive, you gain the benefits of your pact. | ||
'''Familiar Weapon''': Your familiar can conjure up to two weapons of your choice, or just one weapon if it has the versatile, heavy, or two-handed traits, the total value of that weapon cannot exceed 150 gp and it becomes a summon. Alternatively, you can choose to imbue your own body with this trait, allowing your unarmed strikes to become your Familiar Weapon. You can also use an existing weapon as a Familiar Weapon. Weapons with ammunition still require ammunition, but damage dealt by these projectiles receives all of the Familiar Weapon's bonuses. | |||
''' | |||
Summoned weapons have an aspect tied to your patron, having an unique appearance and must be weapons you are proficient with. Only you are able to use this weapon, in other hands they are used at a disadvantage regardless of the wielder's training. Your familiar can only maintain one summon at a time, it is necessary for your familiar to rest for 8 hours to cast a new one. If your familiar dies, these summons disappear. | |||
Your Familiar Weapon deals damage equal to that of a regular weapon plus you base Pulse dice as additional damage defined by your pact. | |||
'''Mystical Ray''': Your pact allows you to manifest a Mystical Ray. Using a bonus action and one use of this rune, you can cast a bolt of energy tied to your pact in a 20-foot line that hits the first enemy, a creature hit must make a Dexterity saving throw, on a failure it takes your Pulse dice as damage of that same type. | |||
''' | |||
'''Mastery''': | |||
''' | *'''Damage''': +1 on the ray’s damage scale by mastery | ||
*''' | *'''Use''': +1 use of the ray per mastery | ||
*''' | |||
==Fiend Patron== | |||
= | |||
Fiends exist perhaps even before the creation of the universe, essences linked to fear, agony, addiction, secrets and even nightmares. These essences often have a mentality that is incompatible with human beings, not even being able to communicate with them, however there are different types of demons and everyone of them has interests in the world of men. Occasionally, they ally themselves with mortals, or even enslave them to their will to become the representatives of their will in Runeterra. These are just a few ways in which fiend pacts are born. | |||
'''Pulse''': Amethyst<br/> | |||
''' | '''Mystic Ray''': Shadow Damage<br/> | ||
''' | |||
You gain 60 feet of darkvision | |||
==Hand of Corruption== | |||
''Prerequisite: Mystic Pact - Fiend'' | |||
'' | |||
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