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(Criou página com 'Throughout the adventure, the character will find several creatures, objects and situations that must be dealt with in some way. Sometimes adventurers and other creatures will do their best to kill or capture each other in battle. Other times, the character will bring the target and talk to these creatures. Usually, players spend time trying to solve puzzles, overcome obstacles, discover hidden things or solve current scenarios. At the same time, players explore the worl...')
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The RPG consists of a set of characters that are performing the adventure that the Game Master showed them. Each character brings special traits to the adventure in the form of attribute values and skills, class characteristics, traits of Origins, equipment and magical items. Each character is different and each one has its own advantages and disadvantages, so the best group is the one where each character is different from the other. Adventurers must cooperate to succeed in the adventure.
The RPG consists of a set of characters that are performing the adventure that the Game Master showed them. Each character brings special traits to the adventure in the form of attribute values and skills, class characteristics, traits of Origins, equipment and magical items. Each character is different and each one has its own advantages and disadvantages, so the best group is the one where each character is different from the other. Adventurers must cooperate to succeed in the adventure.


Adventuring is the core of the game, a story with beginning, middle and end. Game Masters can create adventures or can use one that is ready, modified to meet the needs of the Game Masters. In any case, the adventure will present a atmosphere of fantasy, be it a ruin, a burning castle, a desert or a busy city. There is a wide variety of character types: the player characters (PC) created and played by other players at the table and the non-playable characters (NPC) controlled by the Game Master. These characters can be clients, allies, enemies, contractors or just redundant characters in the story of the adventure. Usually, an NPC is the villain and his plan guides many adventure activities.
The adventure is the core of the game, a story with a beginning, middle and end. Game Masters can create adventures, or they can use a ready-made one, in full, or modify it to suit their needs.


Throughout the adventure, the character will find several creatures, objects and situations that must be dealt with in some way. Sometimes
Throughout the adventure, the character will find several creatures, objects and situations that must be dealt with in some way. Sometimes