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Heranças/en: mudanças entre as edições

De Runarcana Wiki
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Sem resumo de edição
Sem resumo de edição
Linha 811: Linha 811:
* You gain access to the Mystery of Water
* You gain access to the Mystery of Water


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=== Ottrani Healing ===
=== Ottrani Healing ===
''Prerequisite: Vastaya Ottrani''
''Prerequisite: Vastaya Ottrani''
You received precious teachings on how to promote healing, being an expert at it. You receive the following benefits:
You received precious teachings on how to promote healing, being an expert at it. You receive the following benefits:
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* When using abilities, spells, or runes that heal a creature, you can add your proficiency bonus to the healing. In addition, you gain proficiency in Medicine, if you already have it, you gain expertise.
* When using abilities, spells, or runes that heal a creature, you can add your proficiency bonus to the healing. In addition, you gain proficiency in Medicine, if you already have it, you gain expertise.
* If you are a Rite of Stars Acolyte, you gain an additional use of your Effluvium.
* If you are a Rite of Stars Acolyte, you gain an additional use of your Effluvium.


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=== Dancer ===
=== Dancer ===
''Prerequisite: Lhotlan''
''Prerequisite: Lhotlan''
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You know how to get people's attention by dancing. You receive the following benefits:  
You know how to get people's attention by dancing. You receive the following benefits:  
Linha 831: Linha 831:
* Your speed increases by 10 feet.
* Your speed increases by 10 feet.


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=== Detect Weakness ===
=== Detect Weakness ===
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You are cold and calculating, almost like Tom Shell. You receive the following benefits:
You are cold and calculating, almost like Tom Shell. You receive the following benefits:
Linha 839: Linha 839:
* Choose between: You can add half your Intelligence modifier to damage dealt by attacks, or, you replace your Strength modifier with half your Intelligence modifier for attacks.
* Choose between: You can add half your Intelligence modifier to damage dealt by attacks, or, you replace your Strength modifier with half your Intelligence modifier for attacks.


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=== Noxian Determination ===
=== Noxian Determination ===
''Prerequisite: Noxian''
''Prerequisite: Noxian''
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Giving up or letting go is not an option. You always do your best to get the best results and build your own destiny. You receive the following benefits:
Giving up or letting go is not an option. You always do your best to get the best results and build your own destiny. You receive the following benefits:
Linha 849: Linha 849:
* You gain Advantage on saving throws against Behavioral Conditions a number of times equal to your Proficiency Bonus per Long Rest. The following are considered Behavioral Conditions: Frightened, Charmed and Taunted.
* You gain Advantage on saving throws against Behavioral Conditions a number of times equal to your Proficiency Bonus per Long Rest. The following are considered Behavioral Conditions: Frightened, Charmed and Taunted.


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=== Discipline is Strength ===
=== Discipline is Strength ===
''Prerequisite: Noxian''
''Prerequisite: Noxian''
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Whether you were born embracing this weapon or whether you fell in love with it growing up, it doesn't matter, you've become adept at using it. This Heritage can be chosen more than once. You receive the following benefits:
Whether you were born embracing this weapon or whether you fell in love with it growing up, it doesn't matter, you've become adept at using it. This Heritage can be chosen more than once. You receive the following benefits:
Linha 859: Linha 859:
* You add your proficiency bonus to the damage done with this weapon, when choosing this Heritage again, you can only gain this bonus to the damage of one other weapon chosen by this Heritage.
* You add your proficiency bonus to the damage done with this weapon, when choosing this Heritage again, you can only gain this bonus to the damage of one other weapon chosen by this Heritage.


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=== Combat Distraction ===
=== Combat Distraction ===
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Whether you have a very dirty mouth or are a real provocateur, you know how to act to distract your opponents. You gain the following benefits:
Whether you have a very dirty mouth or are a real provocateur, you know how to act to distract your opponents. You gain the following benefits:
Linha 867: Linha 867:
* When a creature that can see or hear you makes an attack, you can use your reaction to impose disadvantage on that creature's attack. You can use this ability a number of times equal to your Proficiency bonus per full rest.
* When a creature that can see or hear you makes an attack, you can use your reaction to impose disadvantage on that creature's attack. You can use this ability a number of times equal to your Proficiency bonus per full rest.


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=== Twinds ===
=== Twinds ===
''Prerequisite: Clouds Half-Dragon''
''Prerequisite: Clouds Half-Dragon''
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The winds seem to recover your inner energy, as if each renewed breath provided you additional strength. You receive the following benefits:
The winds seem to recover your inner energy, as if each renewed breath provided you additional strength. You receive the following benefits:
Linha 878: Linha 878:
* You gain access to the Mystery of Wind.
* You gain access to the Mystery of Wind.


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=== Electrostatic ===
=== Electrostatic ===
''Prerequisite: Envoy Construct''
''Prerequisite: Envoy Construct''
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Your energy source generates an electrical pulse every round that quickly dissipates, you are able to use this pulse for some effects:
Your energy source generates an electrical pulse every round that quickly dissipates, you are able to use this pulse for some effects:
Linha 887: Linha 887:
* '''Defense Pulse.''' You can use this pulse as a bonus action to create a shield of temporary hit points that lasts until the start of your next turn. You roll the damage dice and add the value as temporary hit points that last until the start of your next turn or until they are consumed, whichever comes first.
* '''Defense Pulse.''' You can use this pulse as a bonus action to create a shield of temporary hit points that lasts until the start of your next turn. You roll the damage dice and add the value as temporary hit points that last until the start of your next turn or until they are consumed, whichever comes first.


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=== Sulfur, Saltpeter and Charcoal ===
=== Sulfur, Saltpeter and Charcoal ===
''Prerequisite: Proficiency with a firearm''
''Prerequisite: Proficiency with a firearm''
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Perhaps you were born in Bilgewater and touched your first firearm as a child or perhaps you are from Zaun and using them was necessary for your survival, no matter the reason, you were exposed to firearms at an early age. and this gave you a better understanding of these “fire-spitters”. You receive the following benefits:
Perhaps you were born in Bilgewater and touched your first firearm as a child or perhaps you are from Zaun and using them was necessary for your survival, no matter the reason, you were exposed to firearms at an early age. and this gave you a better understanding of these “fire-spitters”. You receive the following benefits:
Linha 898: Linha 898:
* You are able to prevent your weapon from jamming a number of times equal to your Proficiency bonus per full rest.
* You are able to prevent your weapon from jamming a number of times equal to your Proficiency bonus per full rest.


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=== Spirit of Steel ===
=== Spirit of Steel ===
''Prerequisite: Minotaur or Construct''
''Prerequisite: Minotaur or Construct''
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Your resistance is much higher than others, interestingly, when you’re wearing glasses, your friends have a hard time recognizing you. You receive the following benefits:
Your resistance is much higher than others, interestingly, when you’re wearing glasses, your friends have a hard time recognizing you. You receive the following benefits:
Linha 907: Linha 907:
* When an attack roll made against you scores a critical hit, you can use your reaction to negate the critical hit, causing the attack to be treated as a normal hit. You can use this ability a number of times equal to half your Proficiency bonus per full rest.
* When an attack roll made against you scores a critical hit, you can use your reaction to negate the critical hit, causing the attack to be treated as a normal hit. You can use this ability a number of times equal to half your Proficiency bonus per full rest.


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=== Intoxicating Spores ===
=== Intoxicating Spores ===
''Prerequisite: Antroplantae''
''Prerequisite: Antroplantae''
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You can create a pheromone in your body able to stun the senses of creatures near you. You receive the following benefits:
You can create a pheromone in your body able to stun the senses of creatures near you. You receive the following benefits: