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(Criou página com '* After a long rest, you can affect a number of allies equal to your Proficiency Bonus with the following effects, which last until your next long rest. Effects end prematurely if you are Grappled, Restrained, Incapacitated, Unconscious, or Petrified: ** These allies are immunne against Critical Failures, which will be considered common failures. ** You can choose one of the following traits for each ally: Attack Rolls, AC, DC, Saving Throws or Attribute Rolls. Allies ga...')
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You or one of your ancestors reached or came very close to Targon's Summit, and since then divine beings have held you in some sort of fondness, showing you weavings of magic and periodically granting you magical favors. You receive the following benefits:
You or one of your ancestors reached or came very close to Targon's Summit, and since then divine beings have held you in some sort of fondness, showing you weavings of magic and periodically granting you magical favors. You receive the following benefits:


* You gain Proficiency in Arcana. You gain Specialty if you already have Proficiency.
* You gain Proficiency in Arcana. You gain Expertise if you already have Proficiency.
* You can cast the ''Detect Magic'' spell non-magically a number of times equal to half your Long Rest Proficiency Bonus.
* You can cast the ''Detect Magic'' spell non-magically a number of times equal to half your Long Rest Proficiency Bonus.
* Once per Full Rest, you can non-magically cast a Cantrip from any Celestial Mystery. Choose from Intelligence, Wisdom, or Charisma as your spellcasting attribute for this Cantrip.
* Once per Full Rest, you can non-magically cast a Cantrip from any Celestial Mystery. Choose from Intelligence, Wisdom, or Charisma as your spellcasting attribute for this Cantrip.
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You are or have known one of Piltover's great inventors, learning more about Hextech technology and applying it to your own body. You gain the following benefits:
You are or have known one of Piltover's great inventors, learning more about Hextech technology and applying it to your own body. You gain the following benefits:


* You gain proficiency with Technology, if you already have proficiency in the chosen skill, you gain specialty with it.
* You gain proficiency with Technology, if you already have proficiency in the chosen skill, you gain Expertise with it.
* You add your proficiency bonus on any roll that uses Technology.
* You add your proficiency bonus on any roll that uses Technology.
* Choose an Advantage from the Hextech list in Chapter 5: Customization – Variants.
* Choose an Advantage from the Hextech list in Chapter 5: Customization – Variants.