REMOVA OS ANÚNCIOS!
Apoiando através de https://apoia.se/arddhu a partir do tier de Apoiador, você pode navegar na wiki sem anúncios e ainda colabora com o projeto!
Histórico da página
5 de outubro de 2023
Criou página com 'When using your movement, you can use this technique to push an adjacent enemy with your melee weapon (or shield), as long as it is up to one size category larger than you, it must make a Strength saving throw, in On a failed save, the creature is pushed up to 15 feet in the direction you moved and will be Prone and you can use your reaction to make a melee attack on the creature hit. If the target hit collides with a wall, tree, or something solid, it must make a Consti...'
−142
Criou página com ''''Execution''': 1 attack'
−60
Criou página com '===Epic Charge=== ''Prerequisite: Strength 15 or greater'''
−62
Criou página com 'You can use this technique to do CPR work on a creature that has died within the last minute or is about to die. A creature that has died can make a new death saving throw. If successful, it can reset its death saving throw. A creature that has 0 hit points but has not died automatically gains a success. This technique cannot bring back to life creatures that have died of old age nor can it restore any lost body parts. |- |'
−214
Criou página com ''''Execution''': Action'
−60
Criou página com 'When you hit a creature with a melee weapon, you can use your reaction to have allies within 5 feet of your target use their reaction to move half their speed away from the target without causing an attack of opportunity, you can only do this if the creature is up to one size category larger or smaller than you. |- |'
−185
Criou página com ''''Execution''': Reaction'
−60
Criou página com '===I hold it!=== ''Prerequisites: Guardian and Strength or Dexterity 13 or greater'''
−55
Criou página com 'You can use this technique with your Linked Weapon to try to strike an opponent's weapon or shield, breaking it or, if it is magical, forcing a disarm. To do this you must perform a Strength test whose CD is defined by the Master, which may vary according to the type of material of the weapon. |- |'
−86
Criou página com ''''Execution''': 1 attack'
−60
Criou página com '===Shatter=== ''Prerequisites: Armaster and Strength 13 or greater'''
−58
sem sumário de edição
Criou página com 'When performing an attack action against your opponent, if successful, you can use an axe or hatchet to, with your bonus action, try to unequip your opponent's shield. When doing so, your target must make a Strength save, on a failure this creature has its shield unequipped and the next attack made against it has advantage. |- |'
−106
Criou página com ''''Execution''': Bonus Action'
−61
Criou página com '===Unprotect=== ''Prerequisite: Strength or Dexterity 13 or greater'''
−58
Criou página com 'You can use your attack action or your reaction when making a weapon attack against a target to disarm an enemy. Follow the rules for disarming in Chapter 9: Combat. If successful, the Dexterity modifier added to the target's AC becomes 0 against your next attack made in the same turn. In case of failure, the disarm is unsuccessful and the defending target does not receive an advantage on his next attack as a result of the failure. When you have exhausted the uses of the...'
−59
Criou página com ''''Execution''': Attack or Reaction'
−117
Criou página com 'Each time you hit a target with your Bonded Weapon, that target receives a Decree mark, this mark lasts for 1 minute and only one target can be marked at a time. When you accumulate three marks on a target, you can use your bonus action, or your reaction to the attack hit, to force it to make a Constitution saving throw, if it fails, it receives your Proficiency bonus in d8 in thunder damage and is stunned for a number of rounds equal to half your Proficiency bonus, it c...'
−106
Criou página com ''''Execution''': Bonus Action or Reaction'
−123
Criou página com 'You make an attack in a 15-foot cone in front of you (weapons with extensions gain 5 feet of additional range). All creatures in the area must make a Dexterity saving throw. Each creature that fails the saving throw takes damage from your weapon as necrotic damage, and you gain temporary hit points equal to half the damage dealt. Temporary hit points received in this way can be stacked together. |- |'
−93
Criou página com ''''Execution''': 1 action'
−60
Criou página com '===Crescent Cut=== ''Prerequisite: Level 8, Wisdom 15 or higher'''
−67
Criou página com 'When choosing this technique, you must choose a simple or martial weapon, unarmed attacks, or natural weapon attacks. You reduce your critical range by 1 on all your attacks with the chosen weapon. |- |'
−72
Criou página com '===Improved Critical=== ''Prerequisite: Strength or Dexterity 15 or greater'''
−58
Criou página com 'Until the end of your next turn, you temporarily increase your AC by an amount equal to your proficiency bonus, you gain resistance to slashing and piercing damage, if you are wearing heavy armor you add half your proficiency bonus to the DR provided by the armor. |- |'
−92
Criou página com ''''Execution''': Bonus action'
−61
Criou página com '===Courage=== ''Prerequisite: Constitution 13 or higher'''
−62
Criou página com 'You can share strategies with an ally who can see or hear you. When doing so, the ally can use their reaction to make an attack, adding a bonus equal to half your proficiency bonus to the hit and a bonus equal to your proficiency bonus + your Intelligence modifier to the damage. |- |'
−107
Criou página com ''''Execution''': 1 attack and bonus Action'
−59
Criou página com '===Share Strategy=== ''Prerequisites: Strategos and Intelligence and Charisma 13 or higher'''
−66
Criou página com 'When you choose this technique, while mounted and using a weapon that has the extension property, your attack and damage rolls with that weapon add your mount's Strength or Dexterity modifier (minimum of 1). Additionally, while mounted, attacking targets within 5 feet of you using an extended weapon does not impose a disadvantage on you. |- |'
−97
Criou página com '===Mounted Combatant=== ''Prerequisites: Wisdom 13 or higher and proficiency with the Animal Handling skill'''
−142
Criou página com 'You continued your monastic training. By selecting this technique, you continue your studies on the Sutras and Vel-Sutras, being able to follow the table from the 12th level onwards. Additionally, when selecting this technique, you receive 1 Sutra of your choice and 1 additional Vel-Sutra slot.'
−73
Criou página com '===Improved Monastic Combatant=== ''Prerequisites: Level 12, Wisdom 15 or higher and Monastic Combatant Technique'''
−69
Criou página com 'When selecting this technique you normally follow the Monastic Combatant table up to 11th level. |- |'
−68
Criou página com 'You preferred meditation and self-control to cultivate your abilities, managing to create your own collection of Ki. By acquiring this technique, you gain access to Ki, Sutra, and Vel-Sutra abilities. Additionally, you choose a Bodhisattva weapon, gaining proficiency with it.'
−75
Criou página com '===Monastic Combatant=== ''Prerequisites: Wisdom 13 or higher and Heritage - Ki Cultivation'''
−63
Criou página com 'Once you choose this technique, it cannot be replaced. For more information about the Technique and Conjuration, see the Special Combatants section at the end of Combat Techniques. |- |'
−78
Criou página com 'You have advanced in your arcane combat training, increasing your power and knowledge of the mysteries of magic. You gain access to 3rd and 4th level spells, as stated in Combatant's Conjuration. Additionally, you can choose a known 1st-level spell and cast it as a bonus action once per full rest without spending mana points.'
−106
Criou página com '===Enhanced Arcane Combatant=== ''Prerequisites: Level 12, Intelligence 15 or higher and Arcane Combatant Technique'''
−63
Criou página com 'Once you choose this technique, it cannot be replaced. For more information about the Technique and Conjuration, see the Special Combatants section at the end of Combat Techniques. |- |'
−78
Criou página com 'Along with your combat training, you have discovered a principle of magic within yourself, training to understand the basics of arcanism. You gain access to the Spellcasting, this allows you to learn cantrips, 1st and 2nd level spells.'
−92
Criou página com '===Arcane Combatant=== ''Prerequisites: Intelligence 13 or higher and Heritage - Magic Spark'''
−65
Criou página com 'You can use a bludgeoning weapon to make an attack in a 10-foot cone in front of you, only one roll is required for this attack and enemies in the area are hit if the attack exceeds their AC. This attack deals half your proficiency bonus in d6 additional damage in this area and enemies hit by this technique must perform a Dexterity saving throw, on a failure they receive their proficiency bonus in d4 additional damage. |- |'
−120
Criou página com ''''Execution''': Action'
−60
Criou página com '===Seismic Shock=== ''Prerequisites: Strength 13 or greater and proficiency with a bludgeoning weapon'''
−58
Criou página com 'This attack is made with a bonus to the attack roll equal to half your proficiency bonus and, if it hits the target, it causes double damage. |- |'
−64
Criou página com 'If you have not attacked or moved in a turn, you can forgo attacking and moving, receiving your Proficiency bonus as RD/true damage until the start of your next turn and enhancing your next attack with a Linked Weapon.'
−112
Criou página com ''''Execution''': Action'
−60
Criou página com '===Charge Attack=== ''Prerequisites: Armaster and Strength or Dexterity 13 or greater'''
−56