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Classes

De Runarcana Wiki
Revisão de 23h37min de 4 de dezembro de 2022 por FuzzyBot (discussão | contribs) (Atualizando para corresponder à nova versão da página de origem)

This Article is in accordance with the version 0.92 of Runarcana RPG

Character classes are schemes that detail what a character can do, what their abilities are, and what kind of resources they have access to through their background or training.

For Runeterra, classes represent your place in the world as well as your function, you can be a combatant, an inventor, a mage exploring the powers of magic, among a huge number of options.

As with Origins in the Runeterra Universe, the Classes presented here are different from those in other books, they have similarities to classes in the 5th edition D&D Player's Handbook, but are quite different overall.

A total of eleven core classes are offered for Runeterra, each of which contains a few archetypes attuned to the reality of this world. While you can create a Nature Acolyte in Noxus, you would hardly survive being a non-noble Arcane in Demacia.

In the process of creating characters, think about what is its role, how they got to where they are, and where their dreams come from.

A character's class expresses a part of the way he interacts with the world, how he solves his problems and from where he draws strength to move forward.

The Warlock class does not have a direct equivalent, however, see Pact Mystical Runessences on Chapter 5 for something similar.


Class Classic Equivalent Description Hit Dice Primary Abilities Saving Throws Proficiency in Weapons and Armor
Acolyte Cleric and Druid A champion with a connection to the spiritual world at the service of some entity or cause. d8 Wisdom & Charisma Wisdom & Charisma Light and medium armor, shields, and simple weapons
Arcane Sorcerer and Wizard A magic user be it channeled through erudition or intuition, capable of manipulating the structures of reality d6 Intelligence Intelligence & Wisdom or Charisma Daggers, darts, slings, staffs, and light crossbows
Bodhisattva Monk A master of martial arts, using body strength to achieve physical and spiritual perfection. d10 Strength & Wisdom Strength & Wisdom Simple weapons, short swords, and ninja weapons.
Brute Barbarian A fierce warrior of primitive origin who can enter rage during a battle. d12 Strength Strength & Constitution Light and medium armor, shields, and simple and martial weapons
Combatant Fighter A master of combat, an expert in a wide range of weapons and armor. d10 Strength or Dexterity Strength or Dexterity & Constitution Every armor, shields, and simple and martial weapons
Hunter Ranger An expert in tracking and killing or capturing his prey. d10 Dexterity & Wisdom Dexterity & Wisdom Light and medium armor, shields, and simple and martial weapons
Marksman - An expert in the use of firearms and ranged weapons d8 Dexterity Dexterity & Intelligence Light armor, simple weapons and firearms
Mercurial Rogue A trickster who uses stealth and cunning to overcome obstacles and enemies. d8 Dexterity Dexterity & Intelligence Light armor, simple weapons, light crossbows, long swords, rapiers, and short swords
Ninja - An expert in lurking and using the weakness of their enemies against them. d8 Dexterity Dexterity & Wisdom Light armor, simple weapons, ranged martial weapons, and ninja weapons
Pilgrim Bard An inspiring mystic who possesses powers that echo the music of creation d8 Charisma Dexterity & Charisma Light armor, simple weapons, hand crossbows, long swords, rapiers, and short swords
Techmaturge Artificer Experts in using the hidden magic potential of seemingly mundane objects d6 Intelligence Constitution & Intelligence Light armor, simple weapons, every crossbow and repeating crossbows and choose one from light firearms, medium firearms, long firearms, cannons and flamethrowers.