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De Runarcana Wiki
Blade Edge
Starting at 3rd level, you have access to some specific abilities that reflect your training. Choose one of the following options:
- Dagger Cyclone. Your normal and maximum throw distance with Assassin Weapons increases by 10 feet. Additionally, you can use your action to make a melee attack roll on a target, on a hit you make a spinning attack. Each creature in range of your weapon must make a DC 8 Dexterity saving throw + your proficiency bonus + your Dexterity modifier. A creature takes damage from your attack on a failed save, or half as much damage on a successful one. The target hit by the melee attack is not affected by the spin attack.
- Poison Edge. You can use your bonus action to apply poison to your Assassin Weapons. Additionally, you gain expertise with the Apothecary Craft, and when creating or extracting a type of poison, you can create a number of doses equal to your Intelligence modifier (minimum of 1) at no additional cost.
- Blade Threshold. When you make an attack against a creature using Assassin Weapons, it gains 1 Wound mark, when you reach 3 marks, your next attack against that creature has the damage of your weapon maximized. When this happens, the counter resets and the creature must make a DC 8 Constitution saving throw + your proficiency bonus + your Intelligence modifier. On a failed save, the creature becomes Bleeding, taking 1d6 damage at the start of each of its own turns.