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Using an action, you can attempt to channel the energy of a Great Spirit you are connected to for up to 1 hour, which can result in great deeds or the destruction of your mind or body. | Using an action, you can attempt to channel the energy of a Great Spirit you are connected to for up to 1 hour, which can result in great deeds or the destruction of your mind or body. | ||
When you channel a Great Spirit, you must choose between trying to convince it, via a Charisma check, or forcing the channel, spending 9 Ki points and a bonus action. When forcing the channel, you must make a saving throw according to the Great Spirits Difficulty table. For more details, see the description of Great Spirits in [[Grandes Espíritos/en|Chapter 5: Customization - Great Spirits]]. Some effects may reduce the Ki cost of Channeling, but this cost cannot be less than 2 Ki points. | |||
When you channel a Great Spirit, you must choose between trying to convince it, via a Charisma check, or forcing the channel, spending 9 Ki points and a bonus action. When forcing the channel, you must make a saving throw according to the Great Spirits Difficulty table. For more details, see the description of Great Spirits in [[Grandes Espíritos/en|Chapter 5: Customization - | |||
Additionally, while in possession of your totem, you ignore any material components of a spell, invocation, or sutra, as long as they are not consumables. | Additionally, while in possession of your totem, you ignore any material components of a spell, invocation, or sutra, as long as they are not consumables. | ||
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*'''''Unarmored Defense.''''' When you are not wearing any armor, your AC is 10 + your Dexterity modifier + your Wisdom modifier. | *'''''Unarmored Defense.''''' When you are not wearing any armor, your AC is 10 + your Dexterity modifier + your Wisdom modifier. | ||
*'''''Spiritual Vigor.''''' You add half of your proficiency bonus to your hit point maximum now and whenever you level up in this class. | |||
*'''''Spiritual Vigor.''''' You add your proficiency bonus to your hit point maximum now and whenever you level up in | |||
===Spiritual Fist=== | ===Spiritual Fist=== |
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