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Translations:Ofício: Tecmaturgo/535/en

De Runarcana Wiki

Energy Cores are similar to Energy Cells, and can be based on a variety of sources, such as Hextech, Chemtech, magic, or even rune inscriptions. Like cells, cores provide Energy points to activate Apparatus, but unlike cells, cores can be recharged.

For each point of energy beyond the first the core is made to store, its cost increases by 10 gp, to a maximum of 100 gp for a core with 5 energy.
Techmaturgic Recharge. Cores can be recharged by Techmaturges through concentration with the core in direct contact with the Techmaturge's hands who channels its energy to recharge a core. A Techmaturge can only recharge a core in the number of Energy points he has available, recharging 1 energy point per variable time according to the Techmaturge's level: 1 hour at level 1, half an hour at level 4, 15 minutes at level 8, 10 minutes at level 13, 5 minutes at level 18, 1 minute at level 20.
Recharge. A creature other than a Techmaturge can recharge the core, to do so it must succeed on a DC 20 Technology or Arcana check + the amount of energy in the core. In case of magic, every 3 points of mana or 2 points of Ki recharges 1 point of energy to the Core.

Natural 20. The Core is capable of storing +1d3 points of Energy |- |