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De Runarcana Wiki

Create Weakness

At level 9, you are able to use your arcane energy to impose a weakness on a target. As an action, a target you can see within 120 feet of you must make a Constitution saving throw DC equal to your spell save DC. On a failure, the target gains vulnerability to one damage type (except true damage) or disadvantage against a condition of your choice for the next minute; the target can repeat the saving throw at the end of each of its turns to end this effect. This trait requires concentration to maintain, as does the concentration of your spells. You can use this feature a number of times equal to your Intelligence modifier (minimum of 1) per full rest.