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Translations:Acólito/451/en

De Runarcana Wiki
  • Wearing the Apron. You gain Proficiency with the Colector (Miner) Craft and Specialty with the Amorer or Weaponsmith Crafts.
  • Blacksmith. At 5th level, when creating items, as described in the Creating Items rule in Chapter 8: Adventuring, you add 1 GP/day to your craft limit. You add 1 GP/day again upon reaching the 10th, 15th and 20th levels of this subclass. Items you make with the Amorer or Weaponsmith Crafts have their market value reduced by 10% for the purposes of crafting costs and time required. That way, a Plate Armor that costs 1500 GP that would only cost 750 GP to craft, now has a rafting value of 675 GP. Additionally, you gain Specialty with the unchosen Craft from Wearing the Apron.
  • Enhanced Forge. At level 9, you gain 3rd level in the Weaponsmith and Armourer Crafts. Your evolution in these Crafts happens again at Acolyte levels 15 and 18, when you gain respectively 5th and 6th levels in the Crafts.
  • Expert Boiler. At level 15, you learned to utilize your knowledge to take weapon and armor creation one step further. Armor and Weapons created by you gain an additional bonus, once per long rest, the wielder of an armor or weapon created by you can use his bonus action to activate the special effect of your creation for the next minute.
    • Weapons. When using this feature, the wielder gains a bonus to his damage rolls equal to half your Wisdom modifier at the time the weapon was created.
    • Armors. When using this feature, the wearer gains a DR bonus equal to half your Wisdom modifier at the time the armor was created.
  • Master of the Forge. Upon reaching 20th level, you have become a renowned master of weapons and armor, your creations are legendary and in demand, all weapons you create now deal magic damage. In addition, all armor you create has resistance to simple physical damage.