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De Runarcana Wiki

Astral Infusion

At the 11th level, you learn to sacrifice part of your life energy to heal a creature. Using a bonus action, you can spend a number of hit dice to restore a number of hit points of an ally within 30 feet of you equal to the result of the dice + your Acolyte level. When you do that, you suffer half of the rolled hit dice as danage (minimum 1) that can't be mitigated nor taken from temporary hit points. You can use this feature a number of times equal to your proficiency bonus per long rest.