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Exibição combinada de todos registros disponíveis para o Runarcana Wiki. Você pode diminuir a lista escolhendo um tipo de registro, um nome de usuário (sensível a maiúsculas e minúsculas), ou uma página afetada (também sensível a maiúsculas e minúsculas).
- 18h52min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/32/en (Criou página com '== Deaf == * A deaf creature cannot hear and automatically fails any Attribute check that relies on hearing.')
- 18h52min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/31/en (Criou página com '== Silenced == * A silenced creature cannot cast spells or sutras that require the Verbal component. * They also cannot express ideas or communicate using their voice.')
- 18h51min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/30/en (Criou página com '== Bleeding == * Some special abilities and some weapons can cause Bleeding, such as the Shrapnel Irradiation ability of the Projectile Irradiator item. Bleeding is measured in points, and these points are cumulative. When you receive 1 point of bleeding, you receive 1 point of damage at the beginning of each of your turns. When you receive a new point of bleeding, you receive 2 points of damage instead of 1, and so on. Your Bleeding points remain until you heal at least...')
- 18h51min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/29/en (Criou página com '==Taunted== A taunted creature is forced to attack the target of the taunt in the best way possible for it. The creature cannot move of its own accord away from the source of the taunt and must use its movement to approach the target of the taunt as best it can.')
- 18h51min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/28/en (Criou página com '== Petrified == * A petrified creature is transformed, along with any nonmagical objects it is wearing or carrying, into a solid, inanimate substance (usually stone). Its weight increases tenfold, and it stops aging. * The creature is incapacitated (see condition), can't move or speak, and is unaware of its surroundings. * Attack rolls against the creature have advantage. * The creature automatically fails Strength and Dexterity saving throws. * The creature has resistan...')
- 18h51min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/27/en (Criou página com '== Paralyzed == * A paralyzed creature is incapacitated (see the condition) and can't move or speak. * The creature automatically fails Strength and Dexterity saving throws. * Attack rolls against the creature have advantage. * Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.')
- 18h51min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/26/en (Criou página com '== Slow == * A creature under the slowness condition has its movement reduced by some temporary or permanent effect, varying according to the effect that causes this condition both in the slowness value and in its functioning. * Slowness is considered a Debilitating Condition')
- 18h51min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/25/en (Criou página com '== Invisible == * An invisible creature is impossible to see without the aid of magic or a special sense. For purposes of hiding, the creature is heavily obscured. The creature’s location can be detected by any sounds it makes or any tracks it leaves. * Attack rolls against the creature have disadvantage, and the creature’s attack rolls have advantage.')
- 18h51min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/24/en (Criou página com '== Intoxicated == * An intoxicated creature has disadvantage on attack rolls and Ability checks.')
- 18h50min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/23/en (Criou página com '== Unconscious == * An unconscious creature is incapacitated (see the condition), can't move or speak, and is unaware of its surroundings. * The creature drops anything it is holding and falls prone. * The creature automatically fails Strength and Dexterity saving throws. * Attack rolls against the creature have advantage. * Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.')
- 18h50min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/22/en (Criou página com '== Incapacitated == * An incapacitated creature cannot take actions or reactions')
- 18h50min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/21/en (Criou página com 'Ex. A target with 2 points of Exposure, when receiving a sword blow that causes 3 points of damage, receives 5 points of damage. If this same target has Damage Reduction 2/poison and receives an attack that causes 4 points of poison damage, the Exposure value cancels out 2 points of Damage Reduction, causing it to receive 4 points of damage normally.')
- 18h50min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/20/en (Criou página com '== Exposure == A target with this condition takes the indicated amount as additional damage from any source for the duration. If the target has Damage Reduction, the Exposure value is reduced for the duration.')
- 18h50min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/19/en (Criou página com 'Receiving the Lesser Restoration spell removes 1 level of exhaustion, while receiving the Greater Restoration spell removes 1d6 + Casting modifier levels of exhaustion.')
- 18h50min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/18/en (Criou página com '=== Removing Exhaustion === Finishing a long rest reduces a creature's exhaustion level by an amount equal to its Constitution modifier; finishing a full rest reduces a creature's exhaustion level to 0, assuming that during both the long rest and the full rest, the creature also consumed food and water.')
- 18h49min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/17/en (Criou página com 'The maximum exhaustion a creature can have is 10, any level above this value means the creature dies.')
- 18h49min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/16/en (Criou página com 'An effect that removes exhaustion reduces its level, as specified in the effect’s description. All exhaustion effects disappear if the creature’s exhaustion is reduced below 1.')
- 18h49min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/15/en (Criou página com 'If a creature that is already exhausted suffers another effect that causes exhaustion, its current exhaustion level increases by an amount specified in the effect's description.')
- 18h48min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/14/en (Criou página com '== Exhaustion == Some special abilities and environmental hazards, such as starvation and prolonged exposure to freezing or scorching temperatures, can lead to a special condition called Exhaustion. Exhaustion is measured in ten levels, and for each level of Exhaustion, all your rolls involving a d20, such as saving throws, attack rolls, and skills, as well as the DC of your spells, Sutras, and Invocations, receive a penalty equal to your level of exhaustion.')
- 18h48min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/13/en (Criou página com '== Poisoned == * A poisoned creature takes poison damage at the start of each of its turns until it is cured, removes the source of its poison, or receives an appropriate antidote. The amount of damage taken varies with each type of poison.')
- 18h47min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/12/en (Criou página com '== Weakened == * A weakened creature gains disadvantage on saving throws and Strength, Dexterity, and Constitution checks.')
- 18h47min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/11/en (Criou página com '== Charmed == * A charmed creature cannot attack the person who charmed it or have the person who charmed it as the target of magical abilities or effects that cause damage. * The person who charmed it has advantage on any Attribute checks to interact socially with the charmed creature.')
- 18h47min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/10/en (Criou página com '== Restrained == * A restrained creature's speed becomes 0, and it can't benefit from any bonuses to its speed. * Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage. * The creature has disadvantage on Dexterity saving throws')
- 18h47min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/9/en (Criou página com '== Scorched == * A scorched creature takes fire damage at the start of each of its turns until the fire is extinguished. The amount of damage taken varies according to each source and amount of damage. Physical damage and damage from spells up to 4th level that cause up to 6 points of damage per turn can be extinguished with an action by making a Dexterity check with DC 10. To extinguish flames above 6 points of damage, it is necessary to use an action and one liter of w...')
- 18h47min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/8/en (Criou página com '== Blinded == * A blinded creature cannot see and automatically fails Attribute checks that rely on sight. * Attack rolls against the creature have advantage, and attack rolls by the creature have disadvantage.')
- 18h47min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/7/en (Criou página com '== Prone == * A prone creature's only movement option is to crawl, unless it stands up, thus ending the condition. * The creature has disadvantage on attack rolls. * An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.')
- 18h46min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/6/en (Criou página com '== Stunned == * A stunned creature is incapacitated (see condition), can't move, and can speak only by babbling. * The creature automatically fails Strength and Dexterity saving throws. * Attack rolls against the creature have advantage.')
- 18h45min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/5/en (Criou página com '== Frightened == * A frightened creature has disadvantage on Ability checks and attack rolls while the cause of its fear is within its line of sight. * The creature cannot move willingly near the source of its fear.')
- 18h45min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/4/en (Criou página com '== Grappled == * A grappled creature's speed becomes 0, and it cannot benefit from any bonus to its speed. * The condition ends if the grappler is incapacitated (see the condition). * The condition also ends if an effect removes the grappled creature from the grappler's reach or a grapple effect, such as when a creature is thrown by the effect of a thunderwave spell, for example.')
- 18h44min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/3/en (Criou página com 'These conditions are described below:')
- 18h44min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/2/en (Criou página com 'Some of the creature abilities are capable of causing special conditions to your character, however, you are also capable of causing them through some of your abilities, spells or runes.')
- 18h44min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Condições/en (Criou página com 'Conditions')
- 18h44min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/1/en (Criou página com '{{versão|versnum=0.95}} Categoria:0.95')
- 18h44min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Condições/Page display title/en (Criou página com 'Conditions')
- 18h15min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/70/en (Criou página com '{| class="purple shadeCenter" |+ Major Traits ! Trait ! Benefit |- | Winged | You gain 15 feet of flying speed. 15, 15, 10… |- | Amphibian | You are able to breathe both in and out of water. |- | Breath Weapon | You are able to use a breath weapon of an element. See Breath Weapon below. |- | Tail | You have a long tail as a natural weapon. You are proficient with this weapon, it has a reach of 10 feet, and it deals 1d4 + your Strength modifier bludgeoning or piercing...')
- 18h11min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/71/en (Criou página com '{| class="purple shadeCenter" |- style="font-weight:bold;" |+ Superior Traits ! Trait ! Benefit |- | Absorption | If you have the higher Legendary Resistance trait, upon reaching level 18, your immunity becomes absorption. |- | Natural Armor | Choose one of your six attributes, with the exception of Dexterity. As long as you're not wearing armor, you calculate your AC as follows: 10 + your Dexterity modifier + your chosen ability modifier. Once chosen, the attribute can...')
- 18h10min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/24/en (Criou página com '{| class="purple shadeCeenter" |+ Minor Traits ! Trait ! Benefit |- | Alternative Food | You don't need to feed yourself with food and water, but you do need to feed yourself in other ways. |- | Aquatic | You gain 15 feet of swimming speed. (15, 15, 10…) |- | Antecedent | You can choose a Past of your choice. |- | Improved Weapon | Your natural weapon (or breath weapon) has its damage increased by 1 category. Each time you choose this trait, it applies to only one we...')
- 18h03min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/82/en (Criou página com '===Constructed=== You might have been built intentionally, but you could also have been animated through some object. You become a living construct and gain the following traits: *Resistance to poison and poison damage. *Immunity to non-magical diseases. *Does not need to eat, drink or breathe. *Does not need sleep, does not suffer from Exhaustion from lack of rest and does not suffer effects from sleep magic. *Heals only half the hit point with healing spells and effect...')
- 18h02min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/81/en (Criou página com '===Gelatinous Consistencya=== By choosing the Gelatinous Consistency greater trait, you become a creature capable of slipping through the smallest of cracks, allowing you to slip in and occupy another creature's space. You have resistance to simple physical damage, and you can pass through small holes, narrow openings, and even the merest cracks, though you treat liquids as if they were solid surfaces to accomplish this. By doing this, for every 1 foot covered by the gap...')
- 18h02min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/80/en (Criou página com '{| class="purple shadeCenter" style="margin:20px auto; text-align:center;" |+ Improved Innate Spellcasting ! Level ! Cantrips Known ! Spells Known ! Mana Points ! Maximum Spell Level |- | 1st | 1 | - | - | - |- | 5th | 1 | 2 | 2 | 1st |- | 11th | 2 | 3 | 5 | 2nd |- | 17th | 2 | 4 | 7 | 3rd |}')
- 18h01min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/79/en (Criou página com '<div style='text-align: center;'>'''''DC for your Runeborn Spells''''' = 8 + your proficiency bonus + your chosen Attribute modifier</div> <div style='text-align: center;'>'''''Runeborn Spell Attack Modifier''''' = your proficiency bonus + your chosen Attribute modifier</div>')
- 18h00min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/78/en (Criou página com '===Improved Innate Spellcasting=== You are a natural spellcaster. Your innate spells require no material components and the spell list must be made with the Master with a maximum of 3 spells per casting level that must have thematic cohesion with your origin. The Spells Known column on the Innate Magic table shows when you learn more spells of your choice from the Spell list. Each of these spells must be of a level equal to or lower than your Maximum Spell Level, as show...')
- 18h00min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/77/en (Criou página com '{| class="purple shadeCenter" style="margin: 20px auto; text-align:center;" |+ colspan="5" | Known Spells and Uses ! Level ! Cantrips ! 1 ! 2 ! 3 |- | 1st | 1 | - | - | - |- | 5th | 1 | 1 | - | - |- | 11th | 1 | 1 | 1 | - |- | 17th | 1 | 1 | 1 | 1 |}')
- 18h00min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/76/en (Criou página com '<div style='text-align: center;'>'''''DC for your Runeborn Spells''''' = 8 + your proficiency bonus + the Attribute modifier set with your GM</div> <div style='text-align: center;'>'''''Runeborn Spell Attack Modifier''''' = your proficiency bonus + the Attribute modifier set with your Master</div>')
- 17h59min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/75/en (Criou página com '===Innate Spellcasting=== By choosing the Innate Spellcasting major trait, you gain access to spells as your character evolves. You must speak with your GM to define the spells you can choose from among the spells found in Chapter 10. No material components are required for these cantrips or spells. These uses can only be used to cast Runeborn spells, and you regain their uses at the end of a full rest. Your ability to cast these spells should also be discussed with your...')
- 17h59min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/74/en (Criou página com '===Telepathic Communication=== By choosing the Telepathic Communication minor trait, you become able to use this magical ability that allows a creature to mentally communicate with another creature within the specified range. The creature contacted doesn't need to share a language with the creature to communicate with it, but it must be able to understand at least one language. A creature without telepathy can receive and respond to telepathic messages, but it cannot sta...')
- 17h58min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/73/en (Criou página com '===Tauric Composition=== When choosing the Tauric Composition greater trait, you count as a creature of a larger size category than you are for determining the weight you can carry, push, or pull. Additionally, any climb that requires hands and feet is especially difficult for you because of your body. When performing that type of climb, each 1 foot costs you 4 more instead of 1 as it normally would. Additionally, a Medium or smaller creature can ride you if you allow it...')
- 17h58min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/72/en (Criou página com '==Breath Weapon== Your breath weapon must be chosen from among the acid, lightning, cold, fire, thunder and poison elements. This weapon deals your proficiency bonus as d6 in a 15-foot cone (cold, fire or thunder) or 30-foot line (acid, lightning or poison); creatures in that area must make a Constitution (cold, fire, or thunder) or Dexterity (acid, lightning, poison) saving throw with DC 8 + your proficiency bonus + your Constitution modifier. You can use this breath we...')
- 17h58min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/26/en (Criou página com 'Below are descriptions of some of the traits in Alphabetical Order:')
- 17h58min de 15 de novembro de 2024 MizuhiroUkato discussão contribs criou a página Translations:Runinata/25/en (Criou página com '= Traits =')