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This Article is in accordance with the '''version 0.94''' of [https://runarcana.org Runarcana RPG] | This Article is in accordance with the '''version 0.94''' of [https://runarcana.org Runarcana RPG] | ||
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{{#description2:Shamans connect with Great Spirits by becoming an extension of their will in exchange for benefits, while others negotiate with several of these entities in pursuit of their individual goals.}} | |||
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Also at level 1, you can manipulate spiritual energy to alter your body. As a bonus action, you can magically assume the form of a beast. You can use this feature a number of times equal to your proficiency bonus per full rest. | Also at level 1, you can manipulate spiritual energy to alter your body. As a bonus action, you can magically assume the form of a beast. You can use this feature a number of times equal to your proficiency bonus per full rest. | ||
When you receive this trait, you gain the Terrestrial [[ | When you receive this trait, you gain the Terrestrial [[Formas Ferais/en|Feral Form]] and can choose 1 terrestrial feral aspect. At 5th level, you gain Aquatic Feral Form, you can choose a second Terrestrial feral aspect and an Aquatic feral aspect. When you reach 9th level, you receive the Flying Feral Form, you can choose a second aquatic aspect and a winged aspect. When you reach 13th level, you can choose a second flying aspect. When you reach 17th level, you can choose a third terrestrial, aquatic, or flying aspect. | ||
When assuming a feral form you receive 10 + your Shaman level in temporary hit points that last for 2 rounds or until consumed. | When assuming a feral form you receive 10 + your Shaman level in temporary hit points that last for 2 rounds or until consumed. |
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