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'''Shield'''. A shield is made of wood or metal and is used with one hand. Wielding a shield increases your Armor Class by a value specified by the type of shield. You can only benefit from one shield at a time. | '''Shield'''. A shield is made of wood or metal and is used with one hand. Wielding a shield increases your Armor Class by a value specified by the type of shield. You can only benefit from one shield at a time. | ||
{| class="wikitable" style="text-align:center; vertical-align:middle; background-color:#F8F9FA; margin: auto;" | {| class="wikitable" style="text-align:center; vertical-align:middle; background-color:#F8F9FA; margin: auto;" | ||
|- style="font-weight:bold; background-color:#B4A7D6;" | |- style="font-weight:bold; background-color:#B4A7D6;" | ||
! colspan="8" | | ! colspan="8" | Armors and Shields | ||
|- style="font-weight:bold; background-color:#F8F9FA;" | |- style="font-weight:bold; background-color:#F8F9FA;" | ||
| | | Name | ||
| | | Price | ||
| | | Armor Class | ||
| | | DR | ||
| | | Strengt | ||
| | | Stealth | ||
| | | Weight | ||
| | | Exception | ||
|- style="font-style:italic; font-weight:bold; text-align:left;" | |- style="font-style:italic; font-weight:bold; text-align:left;" | ||
| colspan="8" style="background-color:#d9d2e9;"| | | colspan="8" style="background-color:#d9d2e9;"| Light Armors | ||
|- style="background-color:#F8F9FA;" | |- style="background-color:#F8F9FA;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Padded | ||
| 5 | | 5 GP | ||
| 11 + | | 11 + Dexterity Modifier | ||
| - | | - | ||
| - | | - | ||
| | | Disadvantage | ||
| 4 Kg | | 4 Kg | ||
| - | | - | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| style="text-align:left;"| | | style="text-align:left;"| Leather | ||
| 10 | | 10 GP | ||
| 11 + | | 11 + Dexterity Modifier | ||
| - | | - | ||
| - | | - | ||
Linha 72: | Linha 71: | ||
| - | | - | ||
|- style="background-color:#F8F9FA;" | |- style="background-color:#F8F9FA;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Studded Leather | ||
| 45 | | 45 GP | ||
| 12 + | | 12 + Dexterity Modifier | ||
| - | | - | ||
| - | | - | ||
Linha 81: | Linha 80: | ||
| - | | - | ||
|- style="font-style:italic; font-weight:bold; text-align:left; background-color:#d9d2e9;" | |- style="font-style:italic; font-weight:bold; text-align:left; background-color:#d9d2e9;" | ||
| colspan="8"| | | colspan="8"| Medium Armors | ||
|- style="background-color:#F8F9FA;" | |- style="background-color:#F8F9FA;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Hide | ||
| 10 | | 10 GP | ||
| 12 + | | 12 + Dexterity Modifier (max +2) | ||
| 1 | | 1 | ||
| - | | - | ||
| - | | - | ||
| 6 Kg | | 6 Kg | ||
| | | Acid | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Chain Shirt | ||
| 30 | | 30 GP | ||
| 13 + | | 13 + Dexterity Modifier (max +2) | ||
| 1 | | 1 | ||
| - | | - | ||
| - | | - | ||
| 10 Kg | | 10 Kg | ||
| | | Electric | ||
|- style="background-color:#F8F9FA;" | |- style="background-color:#F8F9FA;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Scale Mail | ||
| 50 | | 50 GP | ||
| 14 + | | 14 + Dexterity Modifier (max +2) | ||
| 1 | | 1 | ||
| - | | - | ||
| | | Disadvantage | ||
| 22,5 Kg | | 22,5 Kg | ||
| | | Electric | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Breastplate | ||
| 400 | | 400 GP | ||
| 14 + | | 14 + Defense Modifier (max +2) | ||
| 1 | | 1 | ||
| - | | - | ||
| - | | - | ||
| 10 Kg | | 10 Kg | ||
| | | Electric | ||
|- style="background-color:#F8F9FA;" | |- style="background-color:#F8F9FA;" | ||
| style="text-align:left;" | Placas Parcial | | style="text-align:left;" | Placas Parcial | ||
| 750 PO | | 750 PO | ||
| 15 + | | 15 + Defense Modifier (max +2) | ||
| 1 | | 1 | ||
| - | | - | ||
| | | Disadvantage | ||
| 20 Kg | | 20 Kg | ||
| | | Electric | ||
|- style="font-style:italic; font-weight:bold; text-align:left; background-color:#d9d2e9;" | |- style="font-style:italic; font-weight:bold; text-align:left; background-color:#d9d2e9;" | ||
| colspan="8" | | | colspan="8" | Heavy Armors | ||
|- style="background-color:#F8F9FA;" | |- style="background-color:#F8F9FA;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Ring Mail | ||
| 30 | | 30 GP | ||
| 15 | | 15 | ||
| 1 | | 1 | ||
| - | | - | ||
| | | Disadvantage | ||
| 20 Kg | | 20 Kg | ||
| | | Electric | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Chain Mail | ||
| 75 | | 75 GP | ||
| 16 | | 16 | ||
| 2 | | 2 | ||
| 13 | | 13 | ||
| | | Disadvantage | ||
| 27,5 Kg | | 27,5 Kg | ||
| | | Electric | ||
|- style="background-color:#F8F9FA;" | |- style="background-color:#F8F9FA;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Scale Armor | ||
| 200 | | 200 GP | ||
| 17 | | 17 | ||
| 2 | | 2 | ||
| 15 | | 15 | ||
| | | Disadvantage | ||
| 30 Kg | | 30 Kg | ||
| - | | - | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Plate Armor | ||
| 1.500 | | 1.500 GP | ||
| 18 | | 18 | ||
| 3 | | 3 | ||
| 15 | | 15 | ||
| | | Disadvantage | ||
| 32,5 Kg | | 32,5 Kg | ||
| - | | - | ||
|- style="font-style:italic; font-weight:bold; text-align:left; background-color:#F8F9FA;" | |- style="font-style:italic; font-weight:bold; text-align:left; background-color:#F8F9FA;" | ||
| colspan="8" | | | colspan="8" | Special Armors | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Runic Steel Breastplate | ||
| - | | - | ||
| 14 + | | 14 + Dexterity Modifier (max +2) | ||
| 2/5 | | 2/5 magic | ||
| - | | - | ||
| - | | - | ||
Linha 177: | Linha 176: | ||
| - | | - | ||
|- style="background-color:#F8F9FA;" | |- style="background-color:#F8F9FA;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Voidborn Second Skin | ||
| - | | - | ||
| 14 + | | 14 + Dexterity Modifier (max +2) | ||
| 1/4 | | 1/4 magic | ||
| - | | - | ||
| - | | - | ||
| 0,25 Kg | | 0,25 Kg | ||
| | | Acid | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Voidborn Breastplate | ||
| - | | - | ||
| 16 + | | 16 + Dexterity Modifier (max +2) | ||
| 2/5 | | 2/5 magic | ||
| - | | - | ||
| - | | - | ||
| 2 Kg | | 2 Kg | ||
| | | Acid | ||
|- style="font-style:italic; font-weight:bold; text-align:left; background-color:#FFF;" | |- style="font-style:italic; font-weight:bold; text-align:left; background-color:#FFF;" | ||
| colspan="8" | | | colspan="8" | Shields | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Buckler | ||
| 1 | | 1 GP | ||
| | | Special | ||
| - | | - | ||
| - | | - | ||
Linha 206: | Linha 205: | ||
| - | | - | ||
|- style="background-color:#FFF;" | |- style="background-color:#FFF;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Light Shield | ||
| 5 | | 5 GP | ||
| 1 | | 1 | ||
| - | | - | ||
Linha 215: | Linha 214: | ||
| - | | - | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Heavy Shield | ||
| 15 | | 15 GP | ||
| 2 | | 2 | ||
| - | | - | ||
Linha 224: | Linha 223: | ||
| - | | - | ||
|- style="background-color:#FFF;" | |- style="background-color:#FFF;" | ||
| style="text-align:left;" | | | style="text-align:left;" | Tower Shield | ||
| 50 | | 50 GP | ||
| +2, | | +2, Special | ||
| - | | - | ||
| 13 | | 13 | ||
| | | Disadvantage | ||
| 15 Kg | | 15 Kg | ||
| - | | - | ||
|} | |} | ||
== Light Armor == | |||
= | |||
Crafted from flexible and thin materials, light armors favor agile adventurers, as they provide some protection without sacrificing mobility. If you don light armor, it adds your Dexterity modifier to the base number of your armor type to determine your Armor Class. | |||
'''Padded'''. The padded armor consists of layers of padded and quilted cloth. | |||
''' | |||
'''Leather'''. The breastplate and pauldrons of the leather armor are made of leather that has been hardened after being boiled in oil. The rest of the armor is made of softer and more flexible materials. | |||
''' | |||
'''Studded Leather'''. Made of sturdy yet flexible leather, the studded leather armor is reinforced with studs or spikes. | |||
''' | |||
== Medium Armor == | |||
= | |||
Medium armors offer more protection than light armors, but also hinder movement more. If a character wears medium armor, they add their Dexterity modifier, up to a maximum of 2, to the base number of their armor type to determine their Armor Class. | |||
'''Hide'''. A hide armor is a crude armor consisting of thick hides. It is commonly used by barbarian tribes, evil humanoids, and other peoples who lack access to the tools and materials needed to create a better armor. | |||
''' | |||
'''Chain Shirt'''. Made of interlocking metal rings, a chain shirt is worn beneath layers of clothing. This armor offers modest protection to the upper body of the wearer and allows the sound of metal rings rubbing against each other to be dampened by the outer layers. | |||
''' | |||
'''Scale Mail'''. This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. The set includes gauntlets. | |||
''' | |||
'''Breastplate'''. This armor consists of a piece of metal worn with flexible leather on the inside. Although it leaves the wearer's legs and arms relatively unprotected, this armor provides good protection for their vital organs, leaving them relatively unrestricted. | |||
''' | |||
'''Partial Plates'''. This armor is composed of molded metal plates that cover most of the body. It does not include leg protection beyond greaves secured with leather straps. | |||
''' | |||
== Heavy Armors == | |||
= | |||
Of all armor categories, heavy armor provides the best protection. These armors cover the entire body and are designed to protect the wearer from a wide variety of attacks. Only proficient warriors can handle their weight and bulk. Heavy armor does not allow the wearer to add their Dexterity modifier to their Armor Class, but it also doesn't penalize them if their Dexterity modifier is negative. | |||
'''Ring Mail'''. This armor is made of interlocking metal rings and is worn between layers of clothing. This armor provides modest protection to the upper body of the wearer and allows the sound of the metal rings rubbing against each other to be muffled by outer layers. | |||
''' | |||
'''Chainmail'''. Made of interlocking metal rings, chainmail includes a layer of padded fabric worn underneath the metal mesh to prevent chafing and cushion the impact of blows. The set includes gauntlets. | |||
''' | |||
'''Scale Armor'''. This armor is made of vertical strips of metal, riveted to a leather backing and worn over a padded garment. Flexible chain mail protects the joints. | |||
''' | |||
'''Plate Armor'''. Plate armor consists of molded metal plates that cover the entire body. It includes heavy leather gloves, boots, a helmet with a visor, and thick layers of padding underneath the armor. Buckles and leather straps distribute the weight along the body. | |||
''' | |||
== Shields == | |||
= | |||
'''Buckler'''. This small shield can be strapped to your forearm, leaving your hand free to hold an object and wield a weapon. When you are targeted by an attack, you can use your reaction to increase your AC by +1 until the start of your next turn. | |||
''' | |||
'''Light Shield'''. This wooden shield is strapped to the forearm, leaving the hand free. The user can hold an object in the hand behind the shield, but cannot wield a weapon. | |||
''' | |||
'''Heavy Shield'''. This steel shield is attached to the forearm and must also be held firmly, preventing the user from using that hand. While using this shield, you decrease your movement speed by 5 feet. | |||
''' | |||
'''Tower Shield'''. Very tall and wide, this shield is capable of covering almost the entire body of the user. A tower shield cannot be used while mounted. When using this shield, creatures 5 feet behind it receive half cover bonus, including you, but you don't gain advantage on Dexterity checks. While using this shield, you reduce your speed by 5 feet, and your Dexterity checks and saves, passive or not, have disadvantage. | |||
''' | |||
=== Hanging a Shield === | |||
=== | |||
With the exception of bucklers, every shield comes with a strap so that you can hang them on your back. | |||
== Getting In and Out of Armor == | |||
{| class="wikitable" style="background-color:#F8F9FA; margin: auto auto 10px 10px; float: right;" | {| class="wikitable" style="background-color:#F8F9FA; margin: auto auto 10px 10px; float: right;" | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
! colspan="3" style="text-align:center;" | | ! colspan="3" style="text-align:center;" | Wearing and Removing Armor | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
| | | Category | ||
| | | Wearing | ||
| | | Removing | ||
|- style="vertical-align:middle; background-color:#d9d2e9;" | |- style="vertical-align:middle; background-color:#d9d2e9;" | ||
| | | Light Armor | ||
| 1 | | 1 minute | ||
| 1 | | 1 minute | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| | | Medium Armor | ||
| 5 | | 5 minutes | ||
| 1 | | 1 minute | ||
|- style="vertical-align:middle; background-color:#d9d2e9;" | |- style="vertical-align:middle; background-color:#d9d2e9;" | ||
| | | Heavy Armor | ||
| 10 | | 10 minutes | ||
| 5 | | 5 minutes | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| | | Shield | ||
| 1 | | 1 action | ||
| 1 | | 1 action | ||
|} | |} | ||
The time it takes to don or doff a suit of armor depends on its category. | The time it takes to don or doff a suit of armor depends on its category. | ||
'''Don'''. This is the amount of time required to don a suit of armor. You only benefit from the armor's AC if you spend the full time to doff or don the complete set. | |||
'''Doff'''. This is the amount of time required to remove a suit of armor. If someone helps you, reduce this time by half. | |||
* | * | ||
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