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Armaduras e Escudos/en: mudanças entre as edições

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Criou página com ''''Armor Proficiency'''. Anyone can put on armor or strap a shield to their arm. However, only those proficient in the use of armor know how to use them effectively. Your class grants proficiency with certain types of armor. If you wear armor that you are not proficient in, you have disadvantage on any ability check, saving throw, or attack roll that involves Strength or Dexterity, and you cannot cast spells.'
(Criou página com 'The Armor table shows the cost of the armor, the weight, and other properties of the most common types of armor used in the world of Runeterra.')
(Criou página com ''''Armor Proficiency'''. Anyone can put on armor or strap a shield to their arm. However, only those proficient in the use of armor know how to use them effectively. Your class grants proficiency with certain types of armor. If you wear armor that you are not proficient in, you have disadvantage on any ability check, saving throw, or attack roll that involves Strength or Dexterity, and you cannot cast spells.')
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The Armor table shows the cost of the armor, the weight, and other properties of the most common types of armor used in the world of Runeterra.
The Armor table shows the cost of the armor, the weight, and other properties of the most common types of armor used in the world of Runeterra.


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'''Armor Proficiency'''. Anyone can put on armor or strap a shield to their arm. However, only those proficient in the use of armor know how to use them effectively. Your class grants proficiency with certain types of armor. If you wear armor that you are not proficient in, you have disadvantage on any ability check, saving throw, or attack roll that involves Strength or Dexterity, and you cannot cast spells.
'''Proficiência em Armaduras'''. Qualquer um pode colocar uma armadura ou amarrar um escudo no braço. No entanto, somente aqueles proficientes no uso de armaduras sabem como usá-las de forma eficaz. Sua classe concede proficiência com certos tipos de armadura. Se você vestir uma armadura que não tenha proficiência, terá desvantagem em qualquer teste de atributo, salvaguarda ou jogada de ataque que envolva Força ou Destreza, e não poderá conjurar magias.
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