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(Criou página com 'Some items by themselves are scary and wonderful, like Vishlaa's Hexlyene Caliver, initially manufactured for the Piltover Wardens, the designs for this hex-powered weapon have since been locked away as being too dangerous.') |
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= Piltovan Wonders = | = Piltovan Wonders = | ||
'''The Sun Gates''': The construction of these sea-gates made Piltover a hub of mercantile trade between Valoran and Shurima, bringing unimaginable wealth to the city's rulers. | |||
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'''The workshops''': Workshops of hextech inventors are the prime example of what a wealthy patron can do for an inventor. | |||
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'''Lost Wonders''': The lifetime's work of Valentina Zindelo, the Incognium Runeterra is a device she claimed could locate any individual in the world. Since Zindelo's mysterious death, many believe her alchemical formulae have been stolen. | |||
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= Law and Order = | |||
The Wardens are the men and women tasked with maintaining the rule of law in Piltover. The organization is funded by trade taxes and 'voluntary' contributions from the mercantile clans, outfitting the Wardens with uniforms and equipment. Many of these donations take the form of unique hextech, such as weaponry or other specialized devices. | |||
The current master of Clan Medarda, Jago, commands immense respect and power throughout Piltover. With the revenue generated by his father's piston patents, Jago is funding research into using hextech to speed the opening and closing of the Sun Gates. | |||
Jago, | |||
= Hextech = | |||
Hextech is the newly emergent fusion of magic and technology used to create exquisite artifacts that can be wielded by anyone, not just those few with a natural aptitude for the arcane. It harnesses the magical power contained within scarce crystals, and its power is limited only by the imagination of its users. It is capable of incredible feats, from powering machinery to creating beams of light capable of cutting the strongest steel. The process of crafting hextech is a closely guarded secret, and no two artificers work to the same methodology. As such, each item of hextech is a unique artifact of rare beauty, a bespoke creation that will likely have taken years to craft. | |||
The first attempt to capture crystalline power in portable form was the Hexahedral Configuration, with shards cut from the Odyn Valley, an extraordinary object, as the others hextech improvements they era extremely rare and powerful, raising the strength and dexterity of its user considerably. Continous use of some end up damaging its user, causing damage to the bones, but it doesn't lower the demand for them. | |||
Some items by themselves are scary and wonderful, like Vishlaa's Hexlyene Caliver, initially manufactured for the Piltover Wardens, the designs for this hex-powered weapon have since been locked away as being too dangerous. | |||
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