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(Criou página com '{| class="wikitable" style="width:75%; margin:10px auto; text-align:center; vertical-align:middle; background-color:#F8F9FA;" |- style="font-weight:bold; background-color:#B4A7D6;" ! colspan="7" | The Shaman |- style="font-weight:bold;" | Level | style="text-align:left; min-width:210px;" | Características | Known Cantrips | Spells Known | Maximum Magic Level | Ki Points | Vel |- style="background-color:#d9d2e9;" | 1 | style="text-align:left;" | Spellcasting, Totem, Call...') |
(Criou página com 'Your Shaman level determines the beasts you can transform into, as shown on the Beast Shapes table. At 1st level, for example, you can transform into any beast of CR 1/2 or lower that has no flying or swimming speed.') |
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Linha 448: | Linha 448: | ||
*'''''Shapeshifter.''''' You can manipulate spirit energy to alter your body as specified in Wild Shape. | *'''''Shapeshifter.''''' You can manipulate spirit energy to alter your body as specified in Wild Shape. | ||
===Wild Shape=== | |||
{| class="wikitable" style="text-align:center; vertical-align:middle; background-color:#F8F9FA; margin: auto auto 10px 10px; float:right;" | {| class="wikitable" style="text-align:center; vertical-align:middle; background-color:#F8F9FA; margin: auto auto 10px 10px; float:right;" | ||
|- style="font-weight:bold; background-color:#B4A7D6;" | |- style="font-weight:bold; background-color:#B4A7D6;" | ||
! colspan="4" | | ! colspan="4" | Beast Forms | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
| | | Level | ||
| | | Max. CD | ||
| style="text-align:left;" | | | style="text-align:left;" | Limitations | ||
| | | Example | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| | | 1st | ||
| 1/2 | | 1/2 | ||
| style="text-align:left;" | | | style="text-align:left;" | Without flying nor swimming<br />speed | ||
| | | Dire Wolf | ||
|- | |- | ||
| | | 5th | ||
| 3 | | 3 | ||
| style="text-align:left;" | | | style="text-align:left;" | Without flying speed | ||
| | | Crocodile | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| | | 9th | ||
| 6 | | 6 | ||
| style="text-align:left;" | - | | style="text-align:left;" | - | ||
| | | Giant Eagle | ||
|- | |- | ||
| | | 13th | ||
| 9 | | 9 | ||
| style="text-align:left;" | - | | style="text-align:left;" | - | ||
| | | Wildclaw | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| | | 17th | ||
| 12 | | 12 | ||
| style="text-align:left;" | - | | style="text-align:left;" | - | ||
| | | Silverwing | ||
|} | |} | ||
Also at 1st level, you can manipulate spirit energy to alter your body. As a bonus action, you can magically assume the form of a beast you've seen before. You can use this feature a number of times equal to your proficiency bonus per long or full rest. | |||
Your Shaman level determines the beasts you can transform into, as shown on the Beast Shapes table. At 1st level, for example, you can transform into any beast of CR 1/2 or lower that has no flying or swimming speed. | |||
<div lang="pt-BR" dir="ltr" class="mw-content-ltr"> | <div lang="pt-BR" dir="ltr" class="mw-content-ltr"> |
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