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(Criou página com '=Call= Every Shaman is a Spiritual Walker, someone who transits between worlds and manipulates spiritual energies through channeling, invocation or even metamorphosis. Each calling specializes in using these energies through your body, either to empower you, to direct your will upon reality, or to transition between forms.') |
(Criou página com '==Channeler’s Calling== Living on the threshold between the spiritual and material world, there are people capable of channeling spiritual energy to strengthen their bodies, they are the Channelers, people who develop an almost natural ability to deal with animal spirits, having a lot of difficulty in understanding how to direct these impulses without the support of an instructor are often taken for madness or possessed.') |
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Every Shaman is a Spiritual Walker, someone who transits between worlds and manipulates spiritual energies through channeling, invocation or even metamorphosis. Each calling specializes in using these energies through your body, either to empower you, to direct your will upon reality, or to transition between forms. | Every Shaman is a Spiritual Walker, someone who transits between worlds and manipulates spiritual energies through channeling, invocation or even metamorphosis. Each calling specializes in using these energies through your body, either to empower you, to direct your will upon reality, or to transition between forms. | ||
==Channeler’s Calling== | |||
Living on the threshold between the spiritual and material world, there are people capable of channeling spiritual energy to strengthen their bodies, they are the Channelers, people who develop an almost natural ability to deal with animal spirits, having a lot of difficulty in understanding how to direct these impulses without the support of an instructor are often taken for madness or possessed. | |||
===Battle Spirit=== | |||
When you choose this calling at 1st level, your initiation as a Channeler causes you to draw on spiritual force to empower your own body. You get the following traits: | |||
*'''''Unarmed Strike.''''' Instead of dealing 1 + your Strength modifier on your unarmed strikes, you deal 1d4 + your Strength modifier. Attacks made with natural weapons, such as claws, bites, or gores, now function as unarmed attacks. If your natural weapon damage is greater than your unarmed strike, you must use your natural weapon damage. Alternatively, you can use your Wisdom modifier to your attack rolls for unarmed strikes. | |||
*''''' | |||
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