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Criou página com 'If there are creatures within 5 feet of the end of this leap, they must make a Dexterity saving throw. On a failed save, they take 2d6 bludgeoning damage. You cannot leap with a target if it exceeds your Push, Drag, or Lift capacity (see Chapter 7: Using Each Attribute).'
(Criou página com 'I'm undisputed. When using this Pose, you move 15 feet towards a target, if it is adjacent to it you must perform a Grapple on it. On a success, you leap with the target, moving 10 feet in the direction you moved earlier, dealing 2d6 bludgeoning damage multiplied by your Strength modifier (minimum of 1). At the end of this movement, the target must make a Constitution saving throw, on a failure it is Incapacitated until the end of your next turn.')
(Criou página com 'If there are creatures within 5 feet of the end of this leap, they must make a Dexterity saving throw. On a failed save, they take 2d6 bludgeoning damage. You cannot leap with a target if it exceeds your Push, Drag, or Lift capacity (see Chapter 7: Using Each Attribute).')
Linha 731: Linha 731:
I'm undisputed. When using this Pose, you move 15 feet towards a target, if it is adjacent to it you must perform a Grapple on it. On a success, you leap with the target, moving 10 feet in the direction you moved earlier, dealing 2d6 bludgeoning damage multiplied by your Strength modifier (minimum of 1). At the end of this movement, the target must make a Constitution saving throw, on a failure it is Incapacitated until the end of your next turn.
I'm undisputed. When using this Pose, you move 15 feet towards a target, if it is adjacent to it you must perform a Grapple on it. On a success, you leap with the target, moving 10 feet in the direction you moved earlier, dealing 2d6 bludgeoning damage multiplied by your Strength modifier (minimum of 1). At the end of this movement, the target must make a Constitution saving throw, on a failure it is Incapacitated until the end of your next turn.


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If there are creatures within 5 feet of the end of this leap, they must make a Dexterity saving throw. On a failed save, they take 2d6 bludgeoning damage. You cannot leap with a target if it exceeds your Push, Drag, or Lift capacity (see Chapter 7: Using Each Attribute).
Caso haja criaturas em um raio de 5 pés do final desse salto, elas devem realizar uma salvaguarda de Destreza. Em uma falha, elas sofrem 2d6 de dano contundente. Você não consegue saltar com um alvo caso ele exceda sua capacidade de Empurrar, Arrastar ou Levantar (veja o Capítulo 7: Usando Cada Atributo).
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