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Runessências/en: mudanças entre as edições

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Criou página com '<div style=text-indent:30px;>Each hostile creature that comes into contact with a sphere must make a Constitution saving throw, on a failure the sphere explodes and the creature takes your Pulse dice in Lunar damage. A creature can only be hit by one orb per turn. Each sphere that explodes grants you temporary hit points equal to the damage dealt, temporary hit points gained this way can stack. If all three spheres explode, you gain resistance to magic damage until the s...'
(Criou página com '<div style=text-indent:30px;>By consuming one use of this Rune and a bonus action, you create three orbiting spheres within 5 feet of you that detonate upon contact with a hostile creature. These spheres surround you occupying a space around you, only one sphere can occupy a space at a time, each sphere is 50 cm in diameter and at the start of each of your turns they move 5 feet around you counterclockwise, they last for 1 minute and move with you.</div>')
(Criou página com '<div style=text-indent:30px;>Each hostile creature that comes into contact with a sphere must make a Constitution saving throw, on a failure the sphere explodes and the creature takes your Pulse dice in Lunar damage. A creature can only be hit by one orb per turn. Each sphere that explodes grants you temporary hit points equal to the damage dealt, temporary hit points gained this way can stack. If all three spheres explode, you gain resistance to magic damage until the s...')
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<div style=text-indent:30px;>By consuming one use of this Rune and a bonus action, you create three orbiting spheres within 5 feet of you that detonate upon contact with a hostile creature. These spheres surround you occupying a space around you, only one sphere can occupy a space at a time, each sphere is 50 cm in diameter and at the start of each of your turns they move 5 feet around you counterclockwise, they last for 1 minute and move with you.</div>
<div style=text-indent:30px;>By consuming one use of this Rune and a bonus action, you create three orbiting spheres within 5 feet of you that detonate upon contact with a hostile creature. These spheres surround you occupying a space around you, only one sphere can occupy a space at a time, each sphere is 50 cm in diameter and at the start of each of your turns they move 5 feet around you counterclockwise, they last for 1 minute and move with you.</div>


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<div style=text-indent:30px;>Each hostile creature that comes into contact with a sphere must make a Constitution saving throw, on a failure the sphere explodes and the creature takes your Pulse dice in Lunar damage. A creature can only be hit by one orb per turn. Each sphere that explodes grants you temporary hit points equal to the damage dealt, temporary hit points gained this way can stack. If all three spheres explode, you gain resistance to magic damage until the start of your next turn. You can disable this feature prematurely (no action required) and you cannot use this feature again if you have at least one sphere active. If the sphere explodes on a creature that has a Moonlight mark, the mark detonates.</div>
<div style=text-indent:30px;>Cada criatura hostil que entrar em contato com uma esfera deve realizar uma salvaguarda de Constituição, em uma falha a esfera explode e a criatura sofre seu dado de Pulso em dano lunar. Uma criatura só pode ser atingida por uma esfera por turno. Cada esfera que explodir lhe concede pontos de vida temporários igual ao dano causado, pontos de vida temporários recebidos dessa maneira podem se acumular. Caso as três esferas explodam, você recebe resistência a dano mágico até o início de seu próximo turno. Você pode desativar essa característica prematuramente (não requer ação) e você não pode utilizar essa característica novamente caso você tenha ao menos uma esfera ativa. Caso a esfera exploda em uma criatura que tenha uma marca de Plenilúnio, a marca é detonada</div>
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