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(Criou página com ''''Weight'''.The weight described in this column is the common weight of creatures of this category, however several characteristics can modify this value.') |
(Criou página com ''''Maximum height'''. This is the maximum height for a creature of that size category, a creature can be up to that height before it is considered a category above, however if the creature is one height below, its dimensions may cause it to be considered a creature. another size category.') |
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'''Weight'''.The weight described in this column is the common weight of creatures of this category, however several characteristics can modify this value. | '''Weight'''.The weight described in this column is the common weight of creatures of this category, however several characteristics can modify this value. | ||
'''AC'''. Higher category creatures are more easily targeted while smaller creatures are more difficult. Because they have a larger area to hit, larger creatures receive AC penalties while smaller creatures receive bonuses. This AC modifier is applied to the creature's final AC. | |||
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'''Hide'''. As with AC, a larger creature has more difficulty hiding if it doesn't have some adaptation for it, while smaller creatures can hide more easily. This is the modifier applied to Stealth checks to hide or avoid making noise. | |||
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