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'''[[Idiomas|Languages]]'''. Choose one from: Spiritual, Elemental, Faeric or Sylvan | '''[[Idiomas|Languages]]'''. Choose one from: Spiritual, Elemental, Faeric or Sylvan | ||
'''[[Utilizando_Atributos#Per.C3.ADcias|Skill]]'''. Choose one from: Arcana, Performance, Stealth, Medicine, Nature, Perception or Sleight of Hand | |||
'''[[Utilizando_Atributos#Per.C3.ADcias| | |||
'''[[Armas|Weapon]]'''. Choose two weapons to be proficient from: Dagger, javelin, hatchet, light hammer, shortbow, dart, sling, net, or blowgun | |||
'''[[Armas| | |||
'''[[Ofícios|Craft]]'''. Choose one from: Artisan, Herbalist or Player craft | |||
'''[[Ofícios| | |||
= Portals = | |||
Runeterra is linked to an enchanted place in the spirit realm known as Bandlecity. The paths are rarely seen by mortals, as they only open under particular circumstances or to those with the ability to read and interpret the yordle language. | |||
Runeterra | |||
Certain portals can only be opened with a series of specific gestures, usually defined by peculiar symbols inscribed nearby. Some portals open into a deep cave, when low tide reveals a pattern of runic circles, filling the indentations with seawater. | |||
Doors between realms are capricious and rarely open; Yordles sometimes have to wait days for the eastern star to align with a specific stone arch, or wander impatiently among the lilies, looking for a silver flower blooming in the mud - only then does the path appear. | |||
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