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'''Other Dexterity Checks'''. The GM might call for a Dexterity check when you try to accomplish tasks like the following: | '''Other Dexterity Checks'''. The GM might call for a Dexterity check when you try to accomplish tasks like the following: | ||
* Control a heavily laden cart on a steep descent | |||
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* Steer a chariot around a tight turn | |||
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* Pick a lock | |||
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* Disable a trap | |||
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* Securely tie up a prisoner | |||
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* Wriggle free of bonds | |||
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* Play a stringed instrument | |||
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* Craft a small or detailed object | |||
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==== Attack Rolls and Damage ==== | |||
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You add your Dexterity modifier to your attack roll and your damage roll when attacking with a ranged weapon, such as a sling or a longbow. You can also add your Dexterity modifier to your attack roll and your damage roll when attacking with a melee weapon that has the finesse property, such as a dagger or a rapier. | |||
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