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Revisão de 02h26min de 4 de setembro de 2023 por MizuhiroUkato (discussão | contribs) (Criou página com 'Each time this formula is chosen, it is chosen at a level. This formula is used in conjunction with other formulas to create enchanted items that are cheaper and quicker to craft. With it, the enchanted item is capable of becoming magical for a short period.</div> <div style="text-indent: 30px;">The enchantment of an item begins by taking a formula from a base enchanted item; its value and time are halved, and the required ingredients reflect this change, decreasing in r...')
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Each time this formula is chosen, it is chosen at a level. This formula is used in conjunction with other formulas to create enchanted items that are cheaper and quicker to craft. With it, the enchanted item is capable of becoming magical for a short period.

The enchantment of an item begins by taking a formula from a base enchanted item; its value and time are halved, and the required ingredients reflect this change, decreasing in rarity. However, in exchange for this convenience, the enchanted item becomes magical only when activated. The crafting DC of this item is equal to the DC of the original formula -2.
Activating an infused item is done using a bonus action, and the duration of the enchantment is 2 + the Craft level required to create the base item, in rounds. At the end of these rounds, the item loses the enchantment until a long rest is taken. The maximum rarity of an item that can be made using this formula is Rare, with Epic and higher items not being able to be created with this formula.

Natural 20. Add the item's level to the number of rounds it remains enchanted when activated. |- |