7 248
edições
REMOVA OS ANÚNCIOS!
Apoiando através de https://apoia.se/arddhu a partir do tier de Apoiador, você pode navegar na wiki sem anúncios e ainda colabora com o projeto!
(Criou página com 'As members of a society, at some point in their life, each character has access to certain proficiencies based on their Origin, be they skills, proficiencies with specific weapons or even Crafts.') Etiquetas: Edição móvel Edição feita através do site móvel |
(Criou página com '====Lineage====') |
||
(6 revisões intermediárias pelo mesmo usuário não estão sendo mostradas) | |||
Linha 92: | Linha 92: | ||
As members of a society, at some point in their life, each character has access to certain proficiencies based on their Origin, be they skills, proficiencies with specific weapons or even Crafts. | As members of a society, at some point in their life, each character has access to certain proficiencies based on their Origin, be they skills, proficiencies with specific weapons or even Crafts. | ||
This characteristic reflects a common trait in that Origin and that is shared by the various members of the same, either because it is something actively taught or even a skill that is acquired indirectly during the growth and development of the personality in contact with the members of that Origin. | |||
====Region==== | |||
==== | |||
It is a fact that many Origins are endemic in some regions, however most of them are scattered across Runeterra, whether in different cities, settlements or even tribes. By defining your region, you are defining more than where you were born, but where you had your flowering as a person. | |||
If you have lived in different regions, this choice is linked to which region affected you most deeply, perhaps it was exactly your homeland, or perhaps you were better welcomed in another region. | |||
Region information can be found in Chapter 11: Runeterra, detailing which proficiencies you have access to by having that region as your default region. | |||
====Special Abilities==== | |||
==== | |||
Each Origin has its particularities. Some of them have certain abilities that flirt with magic. They are capabilities that often derive from contact with the purest arcane energy or even with different levels of depth in relation to the spiritual realm. | |||
Sometimes these skills are the result of some specific physical condition of the creatures such as an amphibious ability or even a powerful pair of horns that can be used in combat. | |||
Each Special Ability has its details and rules in particular. Sometimes, they can be amplified or modified (or even made present) through Inheritances. | |||
====Lineage==== | |||
==== | |||
Variation between origins is always present. Two members may even have many similar traits, but they end up having their differential. Some origins have subtle derivations that are hardly noticed by members of other origins, however some other derivations may be perceptibly different. | |||
Lineages represent members who, although derived from an origin, have characteristics that set them apart, which can be simply cultural characteristics and sometimes even physiological. | |||
The two origins with the most variations in Runeterra are the Humans (the most numerous) and the Vastaya. While among humans these lineages are usually derived from regions, in the case of the Vastaya it refers to their ancestors and parents, thus defining many of their traits and generally their tribe. | |||
<br/> | |||
<br / | |||
edições