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(Criou página com ''''Transvocation''': With one action and one use of this Rune, you begin to emit a strong spiritual light, assuming an even more expressive fey form.') Etiquetas: Edição móvel Edição feita através do site móvel |
(Criou página com '==Furious Strikes== ''Prerequisite: Fireborn Variant, Constitution 15''') |
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'''Transvocation''': With one action and one use of this Rune, you begin to emit a strong spiritual light, assuming an even more expressive fey form. | '''Transvocation''': With one action and one use of this Rune, you begin to emit a strong spiritual light, assuming an even more expressive fey form. | ||
Entering this faerie form deals double your Pulse dice in radiant damage in a 15-foot radius circle centered on you for 2 rounds when the form activates on creatures that are within the area, enter or attempt to pass through it. The damage dealt is converted to Luminous points, enemies in that area must make a Constitution saving throw, on a success they only take half damage. | |||
During transvocation, all radiant damage dealt by your attacks is converted into Luminous points, at the end of the duration, this form explodes and deals half of the accumulated Luminous points as radiant damage in a 15-foot circle centered on you and and your Luminous Points can be distributed among allies in the area healing them for 1 hit point for each Luminous point with the remainder of the Luminous Points disappearing at the end of the round. Enemies in that area must make a Constitution saving throw, on a success they only take half damage. | |||
'''Mastery''': | |||
''' | *'''Output''': Transvocation's range increases by 5 feet and DC raises by 1 | ||
*''' | *'''Duration''': +2 rounds of Transvocation duration per upgrade | ||
*''' | |||
=Immortal Fury= | |||
Those blessed by Ildhaurg, the Boar God, have the flaming essence within them, an essence capable of healing wounds and is said to even provide the curse of Immortality. | |||
==Furious Strikes== | |||
''Prerequisite: Fireborn Variant, Constitution 15'' | |||
'' | |||
'''Pulse''': Ruby<br/> | |||
''' | '''Synergy''': Add your Proficiency to damage and half your Proficiency to Pulse Dice result<br/> | ||
''' | '''Use''': Half of your Proficiency bonus | ||
''' | |||
When you enter combat, you gain 1 fury point for each successful melee attack, up to a maximum of 10 fury points. This fury empowers your melee attacks, increasing your damage by half the Fury points (minimum 1) you have. Upon reaching 10 Fury points, your next melee attack has your range and critical multiplier increased by 1 and you lose all Fury points. | |||
Using a bonus action and one use of this rune, you can gain 5 fury points and, until the start of your next turn, your melee attacks have their damage increased by one category and you gain DR 1/true damage. | |||
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