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(Criou página com '<div style="text-indent: 30px; margin-top:15px;">Essence of Fear. You make rolls with advantage against effects that cause the Frightened condition.</div> '''Mastery''': *'''Duration''': +1 round per mastery *'''Use''': +1 use per mastery') |
(Criou página com ''''Pulse''': Diamond<br/> '''Synergy''': Add double the proficiency bonus to healing from this rune<br/> '''Use''': Half of your Proficiency') |
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'''Use''': Half of your Proficiency | '''Use''': Half of your Proficiency | ||
You have a power lingering within you from the ancient goddess of healing. | |||
<div style="text-indent: 30px;">When you activate this rune, you invoke a surge of healing energy on a target you can see within 120 feet of you, that target recovers double your Pulse die in Hit Points, 1d4 points of Exhaustion, and can remove one debilitating condition. For a duration of 2 rounds, he can make one additional attack on his attack action and gains, at the start of each of his turns, half your proficiency bonus in base Pulse dice as temporary hit points.</div> | |||
<div style="text-indent: 30px;"> | <div style="text-indent: 30px;">'''''Aura of Life'''''. You emit an aura that protects you and your allies. Allies within 15 feet of you gain your Proficiency bonus as Necrotic Damage Reduction.</div> | ||
<div style="text-indent: 30px;">'''''Aura | '''Mastery''': | ||
''' | *'''Duration''': +1 round per mastery | ||
*''' | *'''Use''': +1 use per mastery | ||
*''' | |||
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