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<div style="text-indent: 30px;">When making a ranged attack, you can activate this rune so that the attack creates an explosion generating a poisonous area in a 5-foot radius around the target hit by the attack. This area grows 5 feet in radius each round. The area lasts 2 rounds.</div>
<div style="text-indent: 30px;">When making a ranged attack, you can activate this rune so that the attack creates an explosion generating a poisonous area in a 5-foot radius around the target hit by the attack. This area grows 5 feet in radius each round. The area lasts 2 rounds.</div>
<div style="text-indent: 30px;">Creatures in that area that start their turns inside it or enter it for the first time on their turns must make a Constitution saving throw. On a failure, they take your Pulse die of Poison damage as Poison of Level equal to your Proficiency bonus and become Intoxicated, and may repeat the saving throw at the start of each of their turns to end this effect on a success.</div>
<div style="text-indent: 30px;">Creatures in that area that start their turns inside it or enter it for the first time on their turns must make a Constitution saving throw. On a failure, they take your Pulse die of Poison damage as Poison of Level equal to your Proficiency bonus and become Intoxicated, and may repeat the saving throw at the start of each of their turns to end this effect on a success.</div>
<div style="text-indent: 30px;">'''''Venom'''''. Your attacks and spells that deal poison damage have their damage category increased by 1</div>
<div style="text-indent: 30px;">'''''Venom'''''. Your attacks and spells that deal poison damage have their damage category increased by 1.</div>
'''Mastery''':
'''Mastery''':
'''Duration''': +1 round per mastery
*'''Duration''': +1 round per mastery
'''Use''': +1 use per mastery
*'''Use''': +1 use per mastery


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