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(Criou página com '===Defensive Amplifier=== '''Craft''': Inventor 4</br> '''DC''': 19</br> '''Components''': Metal, energy cell and Craft Set</br> '''Value''': 500 GP') |
(Criou página com 'This staff has a geometric pattern and looks like it was carved from one solid piece of steel. *'''''1 Energy point'''''. As a bonus action, you empower a metal weapon within 30 feet of you. For one minute, attacks made with this weapon deal an additional 2d8 lightning damage. *'''''3 Energy points'''''. With an attack, you can fire a bolt of energy at a target within 10 feet of you. The target must succeed on a Strength saving throw, on a failed save it takes 6d8 lightn...') |
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Linha 183: | Linha 183: | ||
'''Value''': 500 GP | '''Value''': 500 GP | ||
This armband is made of brushed gold metal, inscribed in an alphabet that appears to be made from electrical trails. | |||
*'''''1 Energy point'''''. Using a bonus action, for 1 minute you gain temporary hit points equal to 2 times your character level. Additionally, you regain 1d4 hit points at the start of each of your turns. | |||
*'''''1 | *'''''3 Energy points'''''. As a reaction, when targeted by a projectile, you reduce that attack's damage by 3d6 + your Character Level. If the damage is reduced to 0, you can spend 1 additional Energy to reflect the projectile back at your attacker, who must make a Dexterity saving throw. On a failure, the attacker takes the damage that would have been directed at you, on a success, it only takes half that damage. | ||
*'''''3 | '''''Natural 20'''''. "General Masterpieces" Table | ||
'''''20 | |||
===Offensive Amplifier=== | |||
=== | '''Craft''': Inventor 4<br/> | ||
''' | '''DC''': 19<br/> | ||
''' | '''Components''': Metal, energy cell and Craft Set<br/> | ||
''' | '''Value''': 500 GP | ||
''' | |||
This staff has a geometric pattern and looks like it was carved from one solid piece of steel. | |||
*'''''1 Energy point'''''. As a bonus action, you empower a metal weapon within 30 feet of you. For one minute, attacks made with this weapon deal an additional 2d8 lightning damage. | |||
*'''''1 | *'''''3 Energy points'''''. With an attack, you can fire a bolt of energy at a target within 10 feet of you. The target must succeed on a Strength saving throw, on a failed save it takes 6d8 lightning damage and is knocked back 10 feet, landing prone. On a success, it takes no damage. Huge or larger creatures make this saving throw with advantage. | ||
*'''''3 | '''''Natural 20'''''. "General Masterpieces" Table | ||
'''''20 | |||
===Residual energy Storer=== | |||
=== | '''Craft''': Inventor 4<br/> | ||
''' | '''DC''': 19<br/> | ||
''' | '''Components''': Metal, energy cell and Craft Set<br/> | ||
''' | '''Value''': 500 GP | ||
''' | |||
An extremely resistant glass capsule with two metal parts as lids. Inside is a kind of powder that seems to turn into a colored gas when energized. | |||
*'''''Passive'''''. If you have a Core, when you take at least 10 lightning damage, you can use your reaction to recover 1 Energy and direct 1 Energy to the Capsule. The capsule can hold up to 5 energy points which drain at the rate of 1 point per day. As long as it is equipped with you, you can use Energy points from the capsule as if they were yours normally. | |||
*''''' | *'''''0 Energy points'''''. As a bonus action, you can regain an amount of Energy equal to the energy stored in the Capsule. | ||
*'''''0 | '''''Natural 20'''''. "General Masterpieces" Table | ||
'''''20 | |||
<div lang="pt-BR" dir="ltr" class="mw-content-ltr"> | <div lang="pt-BR" dir="ltr" class="mw-content-ltr"> |
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