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Histórico da página
6 de outubro de 2023
Criou página com 'Additionally, you gain proficiency with one of the following: repeating crossbows or firearms. At 7th level, you may choose another of these weapons to gain proficiency with. Crossbows, repeating crossbows, and firearms are considered weapons with Complex Mechanisms. When using a weapon that has Complex Mechanisms that you have proficiency in, you add your Intelligence modifier to the damage dealt. Additionally, your critical range for attacks with these weapons decrease...'
−554
Criou página com 'Additionally, you can choose a new Lurk trait, but it does not receive the benefit of Ghostly Lurking.'
−155
Criou página com '===Imbue Shadow=== Once you reach level 20, you can manipulate arcane shadow energy as naturally as breathing. Your Sneak Attack damage now works with your attack spells, and when you score a critical hit, you can deal your Sneak Attack damage as additional shadow damage. Alternatively, you can choose to have your weapon or spell attacks deal shadow damage instead of their original damage.'
−579
Criou página com '===Mental Schemas==='
−232
Criou página com 'Additionally, when you gain a level in this Class, you can choose a spell you know and replace it with another spell from a spell list you have access to, which must also be equal to or less than your Maximum Spell Level.'
−335
Criou página com '===Doublethink=== At the 5th level, you are able to compartmentalize your thoughts and the facts of your daily life, locking them for access by third parties. You have advantage on Deception checks, if you used Inspect Weaknesses on that target, it makes the opposed Intuition check with disadvantage to detect that you are lying.'
−178
Criou página com 'Additionally, when someone casts ''remove curse'' or ''greater restoration'' on a target to recover a memory you have altered, the caster must make an ability check using their spellcasting attribute. The DC is equal to 10 + your proficiency bonus + your Intelligence modifier. On a failure, the memory remains unchanged and the caster is unaware that the spell did not work.'
−301
Criou página com '===Dark Clarity=== From the 17th level onwards, your mind has traveled sufficiently through the dark plane, meaning that your mind is not easily influenced by tricks, optical illusions and magic. When you make an Intelligence, Wisdom, or Charisma saving throw, you can spend 2 Mana points to add your spell attack modifier to the saving throw. Additionally, as long as your allies are listening to you and if you wish, they can add this bonus to their save.'
−186
Criou página com '==Spy Cabal== Information is power. But stealing information is only effective when the stolen information can be used to its fullest, without anyone knowing that it was stolen. For this to happen, those who are trained in the Spy Cabal learn to use the most varied resources, including magic. Clouding the minds of opponents, causing weaknesses, being able to create and exploit weaknesses, although the Spy can do this to defend his life, this is only done as a last resort...'
−1 957
Criou página com '===Conjuração=== {| class="wikitable" style="text-align:center; vertical-align:middle; background-color:#F8F9FA; margin: auto auto 10px 10px; float:right;" |- style="font-weight:bold; background-color:#B4A7D6;" ! colspan="5" | Mercurial Spellcaster |- style="font-weight:bold;" | Level | Known<br />Cantrips | Known<br />Spells | Mana<br />Points | style="background-color:#FFF;" | Maximum<br /> Spell Level |- style="background-color:#d9d2e9;" | 1st | 2 | - | - | - |- | 2...'
−159
Criou página com '====Spell Lists==== You gain access to Mercurial's spell list. Through some Heritages, Enhancements or even through learning, you can learn new Mysteries of Magic, granting you additional spell lists.'
−112
sem sumário de edição
−107
Criou página com '===Blade Edge=== Starting at 3rd level, you have access to some specific abilities that reflect your training. Choose one of the following options: :'''Dagger Cyclone'''. Your normal and maximum throw distance with Assassin Weapons increases by 10 feet. Additionally, you can use your action to make a melee attack roll on a target, on a hit you make a spinning attack. Each creature in range of your weapon must make a DC 8 Dexterity saving throw + your proficiency bonus +...'
−115
Criou página com '===Ghostly Lurk=== At 17th level, no target can hide from your sight. Your Sneak trait gains one of the following improvements:'
−91
Criou página com '===Armor Gap=== Reaching level 13, you gain enough skill to know where to attack your opponent to deal the most damage. Your critical range with Assassin's Weapons decreases by 1, your damage category and the critical multiplier of your Assassin's Weapons increases by 1.'
−93
Criou página com '*'''Vitriolic Signature'''. You have a predilection for a specific poison, knowing improved ways to use it and expand its potential. When you receive this characteristic, you choose a specific poison, when you use that poison the DC of your save increases by half your proficiency bonus, the duration time on your Assassin Weapon increases to 2 minutes and the damage dealt adds your attack modifier. Intelligence. Additionally, upon reaching levels 11, 15 and 19 you can cho...'
Criou página com '===Uncanny Dodge=== At level 5, when a hostile creature you can see hits you with an attack, you can use your reaction to halve the damage taken.'
−413
Criou página com '===Peek=== Upon reaching 7th level, you learn more effective ways to ambush your target. Choose one of the following options:'
−737
Criou página com '==Assassin Cabal== You focused your training on the macabre art of death. Those who devote themselves to this Cabal are diverse: hired killers, bounty hunters and even priests specially trained in exterminating the enemies of their deities. Subterfuge, poison, and disguises help you eliminate your opponents with deadly efficiency.'
−255
Criou página com '===Duel Time=== Reaching 9th level, you provoke an enemy so that they feel compelled to duel you. As an action, you can make a Persuasion check opposed by the target's Insight check. The creature must be able to hear you, and the two of you must share a language.'
−845
Criou página com ':'''Runic Ammunition''' :You are able to cast and fire your signature runic ammunition. When receiving this characteristic you must define the format and type of damage it causes (blunting, cutting or piercing), for example, you can define your ammunition to be marbles that cause blunt damage, cards that cause cutting damage or feathers. that deal piercing damage. :You are proficient with this ammunition, it is considered a ranged weapon, deals 1d6 of the chosen damage t...'
−855
Criou página com 'You are a manifestation of “Chance,” although you may not know exactly what that means at first, you realize as you gain levels in this Class that you are capable of affecting the probabilities around you.'
−218
Criou página com '==Runic Ace Cabal== Some essences are touched by runes since their birth, awakening hidden capabilities in them in the most variable ways, in some cases what is awakened is the magic of that creature, in other cases they are powers channeled directly from these runes.'
−80
10 de setembro de 2023
Criou página com 'Law enforcement officers may need "under the table" services, or even some solutions may be provided at the edge of the law by law enforcement experts. In general, these figures who operate in this gray area are mercurials, people who can maintain a normal and exemplary life on a daily basis, but also maintain activities in parallel, such as a jeweler who robs nobles' houses and exchanges jewelry for replicas, or even a forger who may well act as a legitimate painter or...'
−683
Criou página com '==Creating a Mercurial== When you create a Mercurial, consider how your character behaves under the law. Are you or have you ever been a criminal? Are you what you are because of greed or necessity? Are you being hunted by someone or a faction?'
−960
Criou página com '==Proficiencies== '''''Armor''''': Light armor'
−249
Criou página com 'Why did you become a Mercurial? Is someone paying you to get a lost item? Or do they want you to assassinate a leader of an enemy nation?'
−253
Criou página com 'The Mercurial is a Class with a huge range of utility and with a focus on cunning and the use of tricks, they make use of cunning and their ability to overcome obstacles, whether through their agility or their intelligence. Many of a Mercurial's characteristics depend on their training or the focus given to them, while some can become thieves specialized in robberies, escapes and big scams, others can follow the path of assassination or even embrace the search for inform...'
−223
Criou página com 'Certainly not all careers require the spotlight, however, someone's specialization in a certain area can make them a reference in that activity, whether they become a teacher or instructor, or even a leader of a school, academy, gym or just of a secret society.'
−626
Criou página com '''He jumps along a rope so thin that it is visible only through the layer of dust that has settled above it, advances through one of the chambers and finds an ancient inscription, it talks about a relic so powerful that it had to be separated in two, but nothing more about it. He advances through some floors underground and after many risks he finally reaches a heavy stone door that cannot be moved by his body. He runs the flashlight across the wall and finds a small hol...'
+59 613