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(Criou página com 'Spells such as ''burning hands'' and ''cone of cold'' cover an area, allowing them to affect multiple creatures at once. A spell’s description specifies its area of effect,...') |
(Criou página com '*'''Water'''. This element is present in most environments, however, when close to a body of water, such as a river, lake, or ocean, the element becomes even more abundant. Us...') |
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*'''Sound'''. Upon transitioning to the Shadow element, the Wind becomes the Sound element. This element assists with the sound control of a location and can increase it exponentially or silence it completely. | *'''Sound'''. Upon transitioning to the Shadow element, the Wind becomes the Sound element. This element assists with the sound control of a location and can increase it exponentially or silence it completely. | ||
*'''Poison'''. Upon transitioning to the Shadow element, Water becomes the Poison element. For those who know this element, know that it is much more than just destroying the cells of a creature's body, it can also be used to create powerful effects to increase strength, speed, or even the vision of a creature. | |||
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==== Primordial Elements ==== | |||
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These elements are extremely rare to be found in nature, and those capable of controlling them are even more so. It is a very rare event when an Arcane capable of controlling Light is born. On the other hand, the Shadow element can be found in times of conflict. | |||
*'''Light'''. This element is considered one of the rarest of elemental powers and can be extremely versatile, creating prisons of pure light, blinding creatures, throwing protective barriers, or creating a beam of energy capable of crossing the most resistant of walls. | |||
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