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Familiares e Companheiros Animais/en: mudanças entre as edições

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Criou página com '* Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls his own initiative and acts on its own turn. A familiar cannot normally attack, but it can perform other actions as usual.'
(Criou página com 'A familiar that is imbued with magical energy while it can accomplish much more, it also becomes susceptible to much more, at the risk of even true death. When true death afflicts a familiar, its summoner is marked by a taint caused by that death. This taint prevents other familiars from being summoned, leaving the summoner to find a way to compensate for such a loss among familiars of the same origin. Such a compensation can be something extremely complicated and withou...')
(Criou página com '* Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls his own initiative and acts on its own turn. A familiar cannot normally attack, but it can perform other actions as usual.')
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Such a compensation can be something extremely complicated and without danger, but it can also be a deadly mission given based on familiar, fey, celestial or fiend type temperament. Thus, although there are benefits, they are linked to greater responsibility.
Such a compensation can be something extremely complicated and without danger, but it can also be a deadly mission given based on familiar, fey, celestial or fiend type temperament. Thus, although there are benefits, they are linked to greater responsibility.


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===Characteristics of Familiars===
===Características dos Familiares===
Familiars are magical creatures, whether they are celestial, infernal or fey, and can originate from the Material, Spiritual and even Celestial Realms. When a spellcaster summons a familiar, he is making a pact with that creature, in exchange for its mana, or ki, the familiar does its caster's will.  
Familiares são criaturas mágicas, sejam elas celestiais, ínferas ou feéricas, podendo ser originadas do Reino Material, Espiritual e até Celestial. Quando um conjurador convoca um familiar, ele está firmando um pacto com essa criatura, em troca de sua mana, ou ki, o familiar realiza as vontades de seu conjurador.
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* Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls his own initiative and acts on its own turn. A familiar cannot normally attack, but it can perform other actions as usual.
* Seu familiar age independentemente de você, mas ele sempre obedece aos seus comandos. Em combate, ele rola sua própria iniciativa e age no seu próprio turno. Um familiar normalmente não pode atacar, mas ele pode realizar outras ações, como de costume.
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