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(Criou página com 'Upon reaching level 20, you can use your bonus action to assume a hybrid attack-defense stance, when you do so, you gain resistance to all types of damage (with the exception of disruptive and spiritual damage) for the next minute. In addition, whenever you are hit by an attack, you must make a Dexterity or Intelligence saving throw (whichever is higher) to ignore the damage taken. The DC of this saving throw is equal to 8 + half the hit roll of the attack received.') |
(Criou página com 'For each incoming attack made by a creature you can see within your weapon's range, you can make a counterattack, making an attack with a Bound Weapon. You can use this ability a number of times equal to your Constitution modifier before taking a full rest.') |
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Upon reaching level 20, you can use your bonus action to assume a hybrid attack-defense stance, when you do so, you gain resistance to all types of damage (with the exception of disruptive and spiritual damage) for the next minute. In addition, whenever you are hit by an attack, you must make a Dexterity or Intelligence saving throw (whichever is higher) to ignore the damage taken. The DC of this saving throw is equal to 8 + half the hit roll of the attack received. | Upon reaching level 20, you can use your bonus action to assume a hybrid attack-defense stance, when you do so, you gain resistance to all types of damage (with the exception of disruptive and spiritual damage) for the next minute. In addition, whenever you are hit by an attack, you must make a Dexterity or Intelligence saving throw (whichever is higher) to ignore the damage taken. The DC of this saving throw is equal to 8 + half the hit roll of the attack received. | ||
For each incoming attack made by a creature you can see within your weapon's range, you can make a counterattack, making an attack with a Bound Weapon. You can use this ability a number of times equal to your Constitution modifier before taking a full rest. | |||
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