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Criou página com 'If you’re surprised, you can’t move or take an action on your first turn of the combat, and you can’t take a reaction until that turn ends. A member of a group can be su...'
(Criou página com 'The GM ranks the combatants in order from the one with the highest Dexterity check total to the one with the lowest. This is the order (called the initiative order) in which t...')
(Criou página com 'If you’re surprised, you can’t move or take an action on your first turn of the combat, and you can’t take a reaction until that turn ends. A member of a group can be su...')
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The GM ranks the combatants in order from the one with the highest Dexterity check total to the one with the lowest. This is the order (called the initiative order) in which they act during each round. The initiative order remains the same from round to round.
The GM ranks the combatants in order from the one with the highest Dexterity check total to the one with the lowest. This is the order (called the initiative order) in which they act during each round. The initiative order remains the same from round to round.


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If a tie occurs, the GM decides the order among tied GM-controlled creatures, and the players decide the order among their tied characters. The GM can decide the order if the tie is between a creature and a player character. Optionally, the GM can have the tied characters and creatures each roll a d20 to determine the order, highest roll going first.
Se ocorrer um empate, o Mestre decide a ordem entre as criaturas controladas por ele, e os jogadores decidem entre seus personagens. O Mestre pode decidir a ordem se o empate for entre uma criatura e um personagem de jogador. Como opção, o Mestre pode pedir que os personagens e as criaturas empatados joguem um d20 para determinar a ordem, com o valor maior agindo primeiro.
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