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(Criou página com 'That way, when the damage reaches 1d12, your next step becomes the addition of 1d4 turning 1d12 + 1d4 and the progression takes over for that new die. When it becomes 1d12, the logic is repeated by adding +1d4. For multiple dice the same logic follows. Eg: 6d6, 6d8, 6d10, 6d12, 6d12 + 1d4, 6d12 + 1d6') |
(Criou página com '== Damage Scale ==') |
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=== Resistance Scale === | === Resistance Scale === | ||
{| class="wikitable" style="background-color:#F8F9FA; margin: auto auto 10px 10px; float: right;" | {| class="wikitable" style="background-color:#F8F9FA; margin: auto auto 10px 10px; float: right;" | ||
|- style="font-weight:bold; text-align:center;" | |- style="font-weight:bold; text-align:center;" | ||
! colspan="2" style="background-color:#d9d2e9;" | | ! colspan="2" style="background-color:#d9d2e9;" | Resistance Scale | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
| | | Value | ||
| | | Scale | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| -2 | | -2 | ||
| | | Vulnerability | ||
|- | |- | ||
| -1 | | -1 | ||
| | | Weakness | ||
|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| 0 | | 0 | ||
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|- style="background-color:#d9d2e9;" | |- style="background-color:#d9d2e9;" | ||
| +2 | | +2 | ||
| | | Immunity | ||
|- | |- | ||
| +3 | | +3 | ||
| | | Absorption | ||
|} | |} | ||
'''''Vulnerability'''''. Damage taken is doubled. | |||
''''' | |||
'''''Weakness.''''' Upon taking damage of the specified type, the target must make a Constitution saving throw whose DC is 10 or half the damage taken, whichever is greater, and on a failure it has disadvantage on all its attack rolls and ability checks for a number of rounds equal to 10 - (half your Constitution modifier + your proficiency bonus). If the damage is continuous, such as from the Scorched condition, this duration resets for each turn the damage is taken. | |||
''''' | |||
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