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Criou página com '==Danger Sense== At 2nd level, you gain an uncanny sense of when things nearby are not as they should be, granting you an increased chance when avoiding danger. You have advantage on Dexterity saving throws against effects you can see, such as traps and spells. When you reach level 11, if you are not wearing heavy armor, attacks against you no longer have advantage. To receive these benefits you must not be Blind, Deaf or Incapacitated.'
(Criou página com '==Reckless Attack== Starting at 2nd level, you can give up all concerns for your defense to attack with ferocious desperation. When you make your first attack of the turn, you can choose to attack recklessly. Doing so gives you advantage on all melee weapon attack rolls using Strength during your turn, however, attack rolls made against you have advantage until the start of your next turn.')
(Criou página com '==Danger Sense== At 2nd level, you gain an uncanny sense of when things nearby are not as they should be, granting you an increased chance when avoiding danger. You have advantage on Dexterity saving throws against effects you can see, such as traps and spells. When you reach level 11, if you are not wearing heavy armor, attacks against you no longer have advantage. To receive these benefits you must not be Blind, Deaf or Incapacitated.')
Linha 202: Linha 202:
Starting at 2nd level, you can give up all concerns for your defense to attack with ferocious desperation. When you make your first attack of the turn, you can choose to attack recklessly. Doing so gives you advantage on all melee weapon attack rolls using Strength during your turn, however, attack rolls made against you have advantage until the start of your next turn.
Starting at 2nd level, you can give up all concerns for your defense to attack with ferocious desperation. When you make your first attack of the turn, you can choose to attack recklessly. Doing so gives you advantage on all melee weapon attack rolls using Strength during your turn, however, attack rolls made against you have advantage until the start of your next turn.


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==Danger Sense==
==Sentido de Perigo==
At 2nd level, you gain an uncanny sense of when things nearby are not as they should be, granting you an increased chance when avoiding danger. You have advantage on Dexterity saving throws against effects you can see, such as traps and spells. When you reach level 11, if you are not wearing heavy armor, attacks against you no longer have advantage. To receive these benefits you must not be Blind, Deaf or Incapacitated.
No 2º nível, você adquire um sentido sobrenatural de quando as coisas próximas não estão como deveriam, concedendo a você uma chance maior quando estiver evitando perigos. Você possui vantagem em salvaguardas de Destreza contra efeitos que você possa ver, como armadilhas e magias. Quando atingir o nível 11, se não estiver utilizando uma armadura pesada, ataques contra você não possuem mais vantagem. Para receber esses benefícios você não pode estar Cego, Surdo ou Incapacitado.
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