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(Criou página com 'Multiple characters can combine their efforts toward the crafting of a single item, provided that the characters all have proficiency with the requisite tools and are working...') |
(Criou página com 'Each character contributes 5 GP worth of effort for every day spent helping to craft the item. For example, three characters with the requisite tool proficiency and the proper...') |
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While crafting, you can maintain a modest lifestyle without having to pay 1 GP per day or a comfortable lifestyle at half the normal cost. | While crafting, you can maintain a modest lifestyle without having to pay 1 GP per day or a comfortable lifestyle at half the normal cost. | ||
=== Practicing a Profession === | |||
=== | |||
You can work between adventures, allowing you to maintain a modest lifestyle without having to pay 1 GP per day. This benefit lasts as long as you continue to practice your profession. | |||
If you are a member of an organization that can provide gainful employment, such as a temple or a thieves’ guild, you earn enough to support a comfortable lifestyle instead. | |||
If you have proficiency in the Performance skill and put your performance skill to use during your downtime, you earn enough to support a wealthy lifestyle instead. | |||
=== Recuperating === | |||
=== | |||
You can use downtime between adventures to recover from a debilitating injury, disease, or poison. | |||
After three days of downtime spent recuperating, you can make a DC 15 Constitution saving throw. On a successful save, you can choose one of the following results: | |||
* End one effect on you that prevents you from regaining hit points. | |||
* | |||
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