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Apoiando através de https://apoia.se/arddhu a partir do tier de Apoiador, você pode navegar na wiki sem anúncios e ainda colabora com o projeto!
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An adventure is always guided by 3 main pillars, Combat, Exploration, and Social Interaction, all essentially important for the development of the story that the GM and the players are creating together | An adventure is always guided by 3 main pillars, Combat, Exploration, and Social Interaction, all essentially important for the development of the story that the GM and the players are creating together | ||
Social interaction can take many forms, from serving as a diplomat to calm the spirits of two rival gangs from Bilgewater to convincing a War Mother to give a peaceful passage through her territory | |||
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