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Alter Self

De Runarcana Wiki
Revisão de 21h51min de 7 de setembro de 2023 por Arddhu (discussão | contribs) (Criou página com 'You take on a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. For the duration, you can end one of the options as an action to gain the benefits of a different option.')
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Spiritual (transmutation) 2nd level

Casting Time: 1 action
Range: Personal
Components: V, S
Duration: Concentration, up to 1 hour

You take on a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. For the duration, you can end one of the options as an action to gain the benefits of a different option.

Aquatic Adaptation. You adapt your body to the aquatic environment by growing gills and tissue between your toes. You can breathe underwater and gain a swimming speed equal to your walking speed.
Change Appearance. You transform your appearance. You decide how you want to look, including height, weight, racial characteristics, voice sound, hair length, skin color and distinguishing features, if any. You may look like a member of another race, although none of your statistics change. You cannot appear like a creature of a different size than yourself, and your basic form remains the same; for example, if you are bipedal, you cannot use magic to become quadrupedal. At any time during the spell's duration, you can use your action to change your appearance again.
Natural Weapons. Claws, fangs, thorns, horns or a different natural weapon of your choice grow on your body. Your unarmed strike deals 1d6 slashing, slashing, or slashing damage, depending on the natural weapon you choose, and you are proficient with your unarmed strikes. Finally, you have a +1 bonus to your attack and damage rolls when using it.

This article complies with version 0.94 of Runarcana RPG