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(Criou página com 'Techmaturgy originally appears in each region through the observation and experimentation of available magical resources, so resources that exist in one region can often be completely absent in another. Still, it is not uncommon for there to be resources common to more than one region and for exchanges to take place between practitioners.') Etiquetas: Edição móvel Edição feita através do site móvel |
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In Runeterra there are several sources and manifestations of magic, with the use of each of these sources forming a techmaturgical line. The use of hextech is the best known way, but it is not the only one, with each magical manifestation producing results that can be used across a techmaturgical line to reproduce these magical effects. | In Runeterra there are several sources and manifestations of magic, with the use of each of these sources forming a techmaturgical line. The use of hextech is the best known way, but it is not the only one, with each magical manifestation producing results that can be used across a techmaturgical line to reproduce these magical effects. | ||
By default, each region of Runeterra has at least two techmaturgical lines, one considered stable and the other unstable. While a stable line is considered reasonably common, has studies, a body of traditional or broad-based knowledge, an unstable line usually does not have enough studies or practitioners, for this reason they are considered dangerous and can produce unexpected results. | |||
Techmaturgy originally appears in each region through the observation and experimentation of available magical resources, so resources that exist in one region can often be completely absent in another. Still, it is not uncommon for there to be resources common to more than one region and for exchanges to take place between practitioners. | |||
Below are the most common relationships of magical resources/techmaturgical lines existing in each region. Note that, although each region has these lines, some of them have no known applications, being much more theoretical than practical. This set of information is presented as a common base, so that it can be used in an adventure or in building the world version for your campaign. | |||
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