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Translations:Acólito/510/en: mudanças entre as edições

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(Criou página com '* '''''Conjure Thorns'''''. You can cast this spell as a 3rd-level spell without expending Mana points a number of times equal to your Wisdom modifier (minimum of 1) per long rest. When casting this spell this way, each creature that fails the saving throw takes 5d6 piercing damage and must make a Constitution saving throw. On a failure, the creature takes 1d10 + your Wisdom modifier poison damage and gets Intoxicated for the next minute, being able to repeat the saving...')
 
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* '''''Conjure Thorns'''''. You can cast this spell as a 3rd-level spell without expending Mana points a number of times equal to your Wisdom modifier (minimum of 1) per long rest. When casting this spell this way, each creature that fails the saving throw takes 5d6 piercing damage and must make a Constitution saving throw. On a failure, the creature takes 1d10 + your Wisdom modifier poison damage and gets Intoxicated for the next minute, being able to repeat the saving throw at the end of each of its turns to end this condition. On a success, the creature cannot be Intoxicated by this spell for 24 hours.
* '''''Conjure Thorns'''''. You can cast this spell as a 3rd-level spell without expending Mana points a number of times equal to your Wisdom modifier (minimum of 1) per full rest. When casting this spell this way, each creature that fails the saving throw takes 5d6 piercing damage and must make a Constitution saving throw. On a failure, the creature takes 1d10 + your Wisdom modifier poison damage and gets Intoxicated for the next minute, being able to repeat the saving throw at the end of each of its turns to end this condition. On a success, the creature cannot be Intoxicated by this spell for 24 hours.
* '''''Create Sapling'''''. You can cast this spell as a 3rd-level spell without expending mana a number of times equal to your Wisdom modifier (minimum of 1) per long rest. When casting this spell this way, the sapling has a walking speed of 40 feet, chases the nearest hostile creature within 50 feet of it and, when it explodes, each creature that fails the saving throw takes 4d6 force damage, its speed is reduced by 15 feet until the start of its next turn and, at the start of its next turn, it must make a Constitution saving throw. On a failure, the creature takes 4d6 force damage.
* '''''Create Sapling'''''. You can cast this spell as a 3rd-level spell without expending mana a number of times equal to your Wisdom modifier (minimum of 1) per full rest. When casting this spell this way, the sapling has a walking speed of 40 feet, chases the nearest hostile creature within 50 feet of it and, when it explodes, each creature that fails the saving throw takes 4d6 force damage, its speed is reduced by 15 feet until the start of its next turn and, at the start of its next turn, it must make a Constitution saving throw. On a failure, the creature takes 4d6 force damage.
* '''''Constrictor Vine'''''. You can cast this spell without expending mana a number of times equal to your Wisdom modifier (minimum of 1) per long rest. When you cast this spell this way, each creature that fails the saving throw takes 4d6 poison damage and becomes Poisoned, taking 1d6 poison damage at the start of each of each of its turns.
* '''''Constrictor Vine'''''. You can cast this spell without expending mana a number of times equal to your Wisdom modifier (minimum of 1) per full rest. When you cast this spell this way, each creature that fails the saving throw takes 4d6 poison damage and becomes Poisoned, taking 1d6 poison damage at the start of each of each of its turns.

Edição atual tal como às 16h25min de 14 de março de 2023

Informações sobre a mensagem (contribua)
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Definição da mensagem (Acólito)
* '''''Conjurar Espinhos'''''. Você pode conjurar essa magia como uma magia de 3º nível sem gastar pontos de Mana um número de vezes igual ao seu modificador de Sabedoria (mínimo de 1) por descanso pleno. Ao conjurar essa magia desta maneira, cada criatura que falhe na salvaguarda sofre 5d6 de dano perfurante e deve realizar uma salvaguarda de Constituição. Em uma falha, a criatura sofre 1d10 + seu modificador de Sabedoria de dano venenoso e fica Intoxicada pelo próximo minuto, podendo repetir a salvaguarda no final de cada um dos turnos dela para encerrar essa condição. Em um sucesso, a criatura não pode ser Intoxicada por essa magia por 24 horas.
* '''''Criar Muda'''''. Você pode conjurar essa magia como uma magia de 3º nível sem gastar pontos de Mana um número de vezes igual ao seu modificador de Sabedoria (mínimo de 1) por descanso pleno. Ao conjurar essa magia desta maneira, a muda possui um deslocamento de caminhada de 40 pés, persegue a criatura hostil mais próxima a até 50 pés dela e, ao explodir, cada criatura que falhe na salvaguarda sofre 4d6 de dano energético, seu deslocamento é reduzido em 15 pés até o início de seu próximo turno e no início do próximo turno dela, ela deve realizar uma salvaguarda de Constituição. Em uma falha, a criatura sofre 4d6 de dano energético.
* '''''Vinha Constritora'''''. Você pode conjurar essa magia sem gastar pontos de Mana um número de vezes igual ao seu modificador de Sabedoria (mínimo de 1) por descanso pleno. Ao conjurar essa magia desta maneira, cada criatura que falhe na salvaguarda sofre 4d6 de dano venenoso e fica Envenenada, sofrendo 1d6 de dano venenoso no início de cada um dos turnos dela.
  • Conjure Thorns. You can cast this spell as a 3rd-level spell without expending Mana points a number of times equal to your Wisdom modifier (minimum of 1) per full rest. When casting this spell this way, each creature that fails the saving throw takes 5d6 piercing damage and must make a Constitution saving throw. On a failure, the creature takes 1d10 + your Wisdom modifier poison damage and gets Intoxicated for the next minute, being able to repeat the saving throw at the end of each of its turns to end this condition. On a success, the creature cannot be Intoxicated by this spell for 24 hours.
  • Create Sapling. You can cast this spell as a 3rd-level spell without expending mana a number of times equal to your Wisdom modifier (minimum of 1) per full rest. When casting this spell this way, the sapling has a walking speed of 40 feet, chases the nearest hostile creature within 50 feet of it and, when it explodes, each creature that fails the saving throw takes 4d6 force damage, its speed is reduced by 15 feet until the start of its next turn and, at the start of its next turn, it must make a Constitution saving throw. On a failure, the creature takes 4d6 force damage.
  • Constrictor Vine. You can cast this spell without expending mana a number of times equal to your Wisdom modifier (minimum of 1) per full rest. When you cast this spell this way, each creature that fails the saving throw takes 4d6 poison damage and becomes Poisoned, taking 1d6 poison damage at the start of each of each of its turns.