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Humano/en: mudanças entre as edições

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Targonians are a divided people between the Rakkor, the brave warriors of the Solari, and the Lunari, old priests that hide in the shadows afraid of being decimated by the Solari.
Targonians are a divided people between the Rakkor, the brave warriors of the Solari, and the Lunari, old priests that hide in the shadows afraid of being decimated by the Solari.


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'''Languages''': Targonian and Rakkor
'''Idiomas''': Targonense e Rakkor
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'''Targonian Names''': Atreus, Diana, Kayle, Leona, Morgana, Zoe
'''Nomes Targonenses''': Leona, Diana, Atreus, Zoe, Kayle, Morgana
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== Zaun ==
== Zaun ==
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Edição das 00h39min de 1 de janeiro de 2023

Outros idiomas:

The members of human origin are among the most numerous in Runeterra, the world's major city-states are teeming with them and are oftençy controlled by members of this species.

With a majo distribution, they can be found everywhere from Demacia to Noxus, Freljord, Ionia, Bilgewater or even Shurima, which has been rising from the sands.

Although they all have very similar characteristics, some minor nuances exist due to their birthplaces.

Diversity

Humans are known for their diversity among their many members, with heights ranging from 1.6 m to 1.9 m, but with some individuals exceeding these averages.

Their adaptability makes them present in virtually every corner of Runeterra, having already explored almost every territory, even if much of that has been lost over time.

Their nature is not magical but, again, diversity encompasses the species as a whole and it is possible for a human to be born with the mark of magic or, even without that gift of birth, exercise it through effort and hard work.

Social creatures, as much as some examples of this origin seek to isolate themselves or have lives completely disconnected from others, they usually organize themselves into societies that can vary from a simple romantic (or business) couple to even empires.

Human Names and Ethnicity

Human diversity has caused many cultures to flourish, many of them connecting to the land they live in and adapting in amazing ways to it. In other cases, the vicissitude of life and confrontations made this adaptation happen. Although undressed and placed side by side, many humans are indistinguishable as to their origin, the colors they wear and the values they carry with them make all the difference.


Bilgewater

In the region of the Blue Flames Isles Archipelago, there is a port-city like no other, Bilgewater. With the biggest variety between folk and origins, the city is always ready to empty the pockets of the unwary.

Languages: Bilgewatrian and Buhru

Bilgewatrian Names: Bragg, Byrne, Crow, Illaoi, Jakmunt, John, Lars, Malcolm, Nautilus, Petyr, Piet, Rafen, Sarah, Tahm, Tobias, Travyn, Van Gallar, Zyglos


Demacia

Demacians are a people proud of their ,ilitary history. Their culture values the ideals of justice, honor and duty.

Languages: Demaciano

Demacian Names: Fiora, Galio, Garen, Jarvan, Lucian, Luxanna, Quinn, Shauna, Sylas, Taric


Freljord

The frozen and ruthless land produces people with natural strength and individuals that are born already fighting against the weather and having to resist it.

Languages: Freljordian and one of the four regional dialects.

Freljordian Names: Ashe, Anivia, Braum, Gragas, Lissandra, Ivern, Nunu, Olaf, Ornn, Sejuani, Svarfell, Tryndamere, Udyr


Ionia

Being Ionian means to coexist with the magic that emanates from the land daily. Ionians are a spiritualist people that looks for balance and with ideals of neutrality and balance.

Kanguages: Ionian

Ionian Names: Akali, Irelia, Kai, Karma, Khada, Shen, Shieda, Syndra, Valmar, Yasuo, Yi, Zed


Ixtal

Ixtal is a region that was isolated and unknown until recently, when the daughter of the emperor, Qiyana, decided to attack a Piltovian exploration group by herself. Qiyana only left one survivor so that he could tell to others the strength of the Ixtali people.

Languages: Ixtali

Ixtali Names: Amoxtli, Centehua, Eleuia, Etalpalli, Itotia, Ilhicamina, Izel, Necalli, Papan, Tenoch, Qyiana


Noxus

The natives of Noxus are bred by the rules of strength. A warlike nation that has an inclusive society where anyone who proves their strength is worthy of being a Noxian.

Languages: Noxian

Noxian Names: Annie, Cassiopeia, Darius, Draven, Elise, Jericho, Katarina, Riven, Sion, Talon, Urgot


Piltover

The land of tomorrow, Piltover is considered the capital of prosperity and progress.

Languages: Zaunite with Piltover dialect

Piltovan Names: Caitlyn, Camille, Ezreal, Jago, Jayce, Orianna


Shurima

Once the greatest empire of Runeterra, thw Shurimans became nomadic people scattered in tribes across the desert's sands. With the return of the Emperor, everything could change.

Languages: Shuriman and Noxian

Shuriman Names: Azir, Aatrox, Kassadin, Malzahar, Nasus, Renekton, Sivir, Taliyah, Varus


Targon

Targonians are a divided people between the Rakkor, the brave warriors of the Solari, and the Lunari, old priests that hide in the shadows afraid of being decimated by the Solari.

Languages: Targonian and Rakkor

Targonian Names: Atreus, Diana, Kayle, Leona, Morgana, Zoe


Zaun

Embora tenha sido uma cidade gêmea de Piltover, o tempo distanciou bem suas sociedades e habitantes. Os Zaunitas convivem com fumaças tóxicas e com a poluição, fruto de uma evolução desordenada e caótica.

Idiomas: Zaunita com dialeto Zaunita

Nomes Zaunitas: Ekko, Jinx, Singed, Edmundo, Janna, Viktor, Warwick

Traços de Origem dos Humanos

Herança. Você possui 3 pontos de Herança, veja o Capítulo 5: Opções de Personalização para a lista de Heranças disponíveis.

Idade. Os humanos chegam à idade adulta no final da adolescência e vivem menos de um século.

Tendência. Os humanos não possuem inclinação a nenhuma tendência em especial. Os melhores e os piores são encontrados entre eles.

Tamanho. Os humanos variam muito em altura e peso, podem ter quase 1,5 metro ou mais de 1,8 metro. Independentemente da sua posição entre esses valores, o seu tamanho é Médio

Deslocamento. Seu deslocamento base de caminhada é 30 pés.

Idiomas. Você pode falar, ler e escrever um idioma comum e outro idioma comum adicional, normalmente baseado na região em que cresceu.

Perícia. Você ganha proficiência em uma perícia, à sua escolha.

Aprimoramento. Você adquire um aprimoramentos de sua escolha.

Ofício. Você possui proficiência com um ofício à sua escolha.

Região. Cada região de Runeterra possui uma cultura diferente. Você deve escolher sua facção que definirá onde você cresceu e muito de como você vê o mundo. Você pode ver mais a respeito disso no Capítulo 11: Runeterra.