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(Criou página com '===Doublethink=== At the 5th level, you are able to compartmentalize your thoughts and the facts of your daily life, locking them for access by third parties. You have advantage on Deception checks, if you used Inspect Weaknesses on that target, it makes the opposed Intuition check with disadvantage to detect that you are lying.') |
(Criou página com 'Additionally, when you gain a level in this Class, you can choose a spell you know and replace it with another spell from a spell list you have access to, which must also be equal to or less than your Maximum Spell Level.') |
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Additionally, you gain the ability to climb faster than normal. Climbing has no additional travel cost for you. Additionally, when you move at least 10 feet immediately before a jump, the range you can jump increases by a number of feet equal to your Dexterity modifier. | Additionally, you gain the ability to climb faster than normal. Climbing has no additional travel cost for you. Additionally, when you move at least 10 feet immediately before a jump, the range you can jump increases by a number of feet equal to your Dexterity modifier. | ||
===Advanced Knowledge=== | |||
At level 3, you can tune your intuition and perception in an extraordinary way, remembering building plans, gear diagrams, etc. You can use your bonus action granted by the Cunning Action to make a Sleight of Hand check, use your locksmith's tools to disarm a trap or pick a lock, take the Use an Object action, or reload a weapon with the Ability property. Additionally, you receive proficiency in Sleight of Hand, if you already have proficiency you receive specialty in that skill, additionally you receive proficiency with a Craft of your choice. | |||
Thanks to this knowledge and perception, supported by your intuition that tunes you to the existence of traps, you can cast the ''find traps'' spell nonmagically, ignoring any components. Once you have used this spell, you must take a full rest before using it again. If an ally activates or disarms a trap that you have not located, you recharge the use of this spell. At 11th level, your range with this spell expands to 300 feet, and you know the precise direction of any traps detected by this spell. | |||
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