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(Criou página com 'Additionally, when someone casts ''remove curse'' or ''greater restoration'' on a target to recover a memory you have altered, the caster must make an ability check using their spellcasting attribute. The DC is equal to 10 + your proficiency bonus + your Intelligence modifier. On a failure, the memory remains unchanged and the caster is unaware that the spell did not work.') |
(Criou página com '===Doublethink=== At the 5th level, you are able to compartmentalize your thoughts and the facts of your daily life, locking them for access by third parties. You have advantage on Deception checks, if you used Inspect Weaknesses on that target, it makes the opposed Intuition check with disadvantage to detect that you are lying.') |
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Discover buried catacombs, get involved with ancient curses and overcome the most unlikely situations with ease. Your courage and daring have no limits and you prefer to solve things improvised, relying partially on your talent, but much more on your luck and knowledge. Explorers are usually interested in the strangest and most random things, such as advanced cartography, hextech mechanics, ancient stories of Runeterra, among other knowledge. Explorers typically serve as professional treasure hunters, dungeon delvers, and investigators. In addition to improving your agility and stealth, you learn useful skills for exploring ancient ruins, reading unusual languages, and using magical items you normally couldn't. | Discover buried catacombs, get involved with ancient curses and overcome the most unlikely situations with ease. Your courage and daring have no limits and you prefer to solve things improvised, relying partially on your talent, but much more on your luck and knowledge. Explorers are usually interested in the strangest and most random things, such as advanced cartography, hextech mechanics, ancient stories of Runeterra, among other knowledge. Explorers typically serve as professional treasure hunters, dungeon delvers, and investigators. In addition to improving your agility and stealth, you learn useful skills for exploring ancient ruins, reading unusual languages, and using magical items you normally couldn't. | ||
===No Barriers=== | |||
When you choose this Cabal at 1st level, you learn two additional languages of your choice from the list of common languages in Chapter 4: Detailment - Languages. Also, choose 4 more languages, you are not able to speak, write or read them, but you are able to identify them, whether listening or reading. Upon reaching levels 7, 13 and 19 you can learn a language of your choice (you can speak, read and write it). | |||
Additionally, you gain the ability to climb faster than normal. Climbing has no additional travel cost for you. Additionally, when you move at least 10 feet immediately before a jump, the range you can jump increases by a number of feet equal to your Dexterity modifier. | |||
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